About: Hit Wizard Division   Sponge Permalink

An Entity of Type : dbkwik:resource/ZUwxRiv2ZfRlAZ6jr2T9hg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Hit Wizard department requires all members to be highly skilled in everything including Defence Against the Dark Arts. Developed to assist with all other departments of the MLE, the Hit Wizards have knowledge of both offence and defence techniques and are the top of their field in both. Working in conjunction with other departments, their job is to eliminate a scene or a scheduled 'hit' and take dangerous criminals in to custody. Working in conjunction primarily with the auror's, they have a wide range of options and often experiment in new ways to take down a criminal.

AttributesValues
rdf:type
rdfs:label
  • Hit Wizard Division
rdfs:comment
  • The Hit Wizard department requires all members to be highly skilled in everything including Defence Against the Dark Arts. Developed to assist with all other departments of the MLE, the Hit Wizards have knowledge of both offence and defence techniques and are the top of their field in both. Working in conjunction with other departments, their job is to eliminate a scene or a scheduled 'hit' and take dangerous criminals in to custody. Working in conjunction primarily with the auror's, they have a wide range of options and often experiment in new ways to take down a criminal.
dcterms:subject
Name
  • Hit Wizard Division
Type
  • Division
Caption
  • Level 2
dbkwik:oneminuteag...iPageUsesTemplate
Inhabitants
  • Volatile People.
Location
  • Ministry of Magic - Level 2
Magical or Muggle
  • Magical
abstract
  • The Hit Wizard department requires all members to be highly skilled in everything including Defence Against the Dark Arts. Developed to assist with all other departments of the MLE, the Hit Wizards have knowledge of both offence and defence techniques and are the top of their field in both. Working in conjunction with other departments, their job is to eliminate a scene or a scheduled 'hit' and take dangerous criminals in to custody. Working in conjunction primarily with the auror's, they have a wide range of options and often experiment in new ways to take down a criminal. Where Auror's are sent after the dark-wizards, the Hit Wizard department handles primarily with the dark wizarding criminal side of the justice system. All applicants when first entering the program must have a minimum of five OWLs with all of good standing and at least Defence Against the Dark Arts. No underage, nor ones that are of weaker disposition are accepted into the training department. Amongst everything else, the Hit Wizard trainees are taught defensive charms and counter curses and how to restrain a witch or wizard without attracting the attention from the surrounding muggles. Each Hit Wizard is well known to St Mungo's and is guaranteed a bed by the Ministry in the hospital for the injuries that are suspected. Opening salary for a Hit Witch or Wizard is 700 Galleons a month with opportunity for increase depending on prowess and determination through their work. Notoriously known for being volatile, the Hit Wizard department requires members who are both strong willed to be able to finish their capture.
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