A chest is an item of the containter type. When we look at the .dbr file of a container we find no way a container could harm the player except with a skill. The .dbr has a heading 'skill', containing the variables * skillName (dbr file of type skill) * skillDelay (floating point numeral) What will happen? Well, obviously, when the player opens the container, the skill will be invoked after the specified delay.
| Attributes | Values |
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| rdfs:label |
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| rdfs:comment |
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| dcterms:subject | |
| abstract |
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