The Serpent Riders are the main antagonists of the first three Heretic games. They dominated the seven kings of Parthoris into mindless puppets, causing them to lead their subjects into doing the Serpent Riders' bidding. Only the Sidhe elves had no allegiance to either of the seven kings, so they weren't affected by the Riders' spells. The Serpent Riders are (from what is both youngest and weakest to oldest and strongest, and in which game they appeared in): 1.
* D'Sparil- the boss of Heretic 2.
* Korax- the boss of Hexen 3.
* Eidolon- the boss of Hexen II.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - The Serpent Riders are the main antagonists of the first three Heretic games. They dominated the seven kings of Parthoris into mindless puppets, causing them to lead their subjects into doing the Serpent Riders' bidding. Only the Sidhe elves had no allegiance to either of the seven kings, so they weren't affected by the Riders' spells. The Serpent Riders are (from what is both youngest and weakest to oldest and strongest, and in which game they appeared in): 1.
* D'Sparil- the boss of Heretic 2.
* Korax- the boss of Hexen 3.
* Eidolon- the boss of Hexen II.
|
dcterms:subject
| |
Goals
| - Annihilate Sidhe elves.
- Kill any who rejects their hegemony.
- Conquer, enslave and subjugate all known universes to their reign of dark terror for eternity.
|
Origin
| |
Skills
| - Possession
- Manipulation
- Trickery
- Travel between dimensions
- Armies also include several powerful demonic and undead entities from the Outer Worlds
- Certain mortals willingly become followers in exchange for power
- Command vast armies that are made up primarily of corrupted members of previously subjugated civilizations
- Unnatural charisma
- Wield ungodly supernatural powers
- Mass enslavement as the most common method of filling up ranks
|
dbkwik:villains/pr...iPageUsesTemplate
| |
Foundation
| |
Alias
| |
Commanders
| |
Headquarters
| - Dark Crucible in Cronos
- The Dome of D'Sparil
- Thyrion
|
Fullname
| |
Size
| |
Agents
| - Hydra
- Pig
- Mummy
- Sheep
- Centaur
- Gargoyle
- Stalker
- Medusa
- Wendigo
- Fallen Angel
- Ettin
- Stone Golem
- Four Horsemen of the Apocalypse
- Iron Golem
- Weredragon
- Black Spider
- Ophidian
- Sand Scorpion
- Red Spider
- Crystal Golem
- Ice Imp
- Sabreclaw
- Fire Imp
- Heresiarch
- Undead Warrior
- Afrit
- Archer Lord
- Bog Scorpion
- Bronze Golem
- Chaos Serpent
- Dark Bishops
- Death Wyvern
- Disciples of D'Sparil
- Fallen Angel Lord
- Fire Gargoyle
- Iron Lich
- Knight Archers
- Maulotaur
- Menelkir
- Mummy Lord
- Nitrogolem
- Order of the Sign
- Reiver
- Shadow Wizard
- Skull Wizard
- Slaughtaur
- Traductus
- Were Jaguar
- Were Panther
- Zedek
|
type of villains
| |
abstract
| - The Serpent Riders are the main antagonists of the first three Heretic games. They dominated the seven kings of Parthoris into mindless puppets, causing them to lead their subjects into doing the Serpent Riders' bidding. Only the Sidhe elves had no allegiance to either of the seven kings, so they weren't affected by the Riders' spells. The Serpent Riders are (from what is both youngest and weakest to oldest and strongest, and in which game they appeared in): 1.
* D'Sparil- the boss of Heretic 2.
* Korax- the boss of Hexen 3.
* Eidolon- the boss of Hexen II. Only D'Sparil remained in Parthoris, while Korax dominated the world of Cronos, and Eidolon dominated Thyrion, another world.
|
is wikipage disambiguates
of | |