About: Giant Bat (Final Fantasy XI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Giant Bat (Final Fantasy XI) Type Species Charmable Crystal Notes Like their smaller counterparts, giant bats are found in nearly every area of Vana'diel at many levels. Also like the trios of bats, these larger bats are trained by the Beastmen in Vana'diel to assist their masters. Unlike the bat trios, these bats are unable to unload with the same fury and damage. They are, however, able to enfeeble their attackers, lowering a party's attacks and defense. Also unlike the trios, they are able to absorb both HP and MP from opponents, often prolonging the battle.

AttributesValues
rdfs:label
  • Giant Bat (Final Fantasy XI)
rdfs:comment
  • <default>Giant Bat (Final Fantasy XI)</default> Type Species Charmable Crystal Notes Like their smaller counterparts, giant bats are found in nearly every area of Vana'diel at many levels. Also like the trios of bats, these larger bats are trained by the Beastmen in Vana'diel to assist their masters. Unlike the bat trios, these bats are unable to unload with the same fury and damage. They are, however, able to enfeeble their attackers, lowering a party's attacks and defense. Also unlike the trios, they are able to absorb both HP and MP from opponents, often prolonging the battle.
dcterms:subject
Crystal
  • Wind
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Type
Species
  • Giant Bat
  • Arioch
Notes
  • Detects by Sound
Family
  • Giant Bat
Charm
  • Yes
ListLink
abstract
  • <default>Giant Bat (Final Fantasy XI)</default> Type Species Charmable Crystal Notes Like their smaller counterparts, giant bats are found in nearly every area of Vana'diel at many levels. Also like the trios of bats, these larger bats are trained by the Beastmen in Vana'diel to assist their masters. Unlike the bat trios, these bats are unable to unload with the same fury and damage. They are, however, able to enfeeble their attackers, lowering a party's attacks and defense. Also unlike the trios, they are able to absorb both HP and MP from opponents, often prolonging the battle. When defeated, these bats will typically drop wings and fangs, and some will drop blood or treasure chest keys.
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