abstract
| - As you progress past level 50 you may allocate a percentage of your experience to fill a new experience bar (AA) to grant you additional epic abilities, stats, or even tradeskill buffs.
- Alternate Advancement, previously referred to as Achievement Experience, is an alternate and additional experience system in EverQuest II. Alternate Advancement is earned in addition to normal experience (with all experience being converted to Alternate Advancement at the level cap). Alternate Advancement can be used to acquire special abilities and powers that allow you to customize your character, boosting their skills and efficiency beyond the the limits of their level alone. Many players refer to Alternate Advancement points as "AAs" because of a very similar system that existed in EverQuest I. The ability to customize a character with AA means you can focus on skills for various purposes like solo play versus raiding. Likewise, the AA window in-game (accessed by pressing L) is divided into separate sections (or tabs) for various types of AA abilities. For example, a player with a Paladin will see a separate tab for specialized skills as a Paladin, one for their abilities as a crusader, and so forth. These groups of skills (in specific tabs) are often referred to as trees, because each area of specialization allows players to allocate points in a very loose linear manner that often "branches out" to unlock different abilities as you progress. The more points you put into each tree, the more choices you will have (in most cases).
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