About: Money making guide/Killing green dragons   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Green dragon, found in the Chaos Tunnels, always drop dragon bones and green dragonhide (along with many other chance drops), which sell for and respectively. This makes each kill worth coins. Note that the Chaos Tunnels are only recommended as they are the only non-PvP area in which green dragons are located.

AttributesValues
rdfs:label
  • Money making guide/Killing green dragons
rdfs:comment
  • Green dragon, found in the Chaos Tunnels, always drop dragon bones and green dragonhide (along with many other chance drops), which sell for and respectively. This makes each kill worth coins. Note that the Chaos Tunnels are only recommended as they are the only non-PvP area in which green dragons are located.
dcterms:subject
Outputs
  • 100(xsd:integer)
  • 250(xsd:integer)
ITEM
  • Reasonably strong melee or ranged gear,
  • Reasonably strong Melee or Ranged gear An anti-dragon shield or a dragonfire shield Multiple charged amulets of glory Looting bag
  • An anti-dragon shield (mole), a dragonfire shield, or a dragonfire shield (ranged)
Quest
  • None
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Category
  • Combat/Mid
Other
  • 55(xsd:integer)
  • None
Profit
  • +--
  • +----
Inputs
  • 2(xsd:double)
Skill
  • 80(xsd:integer)
Activity
  • Killing green dragon
  • Killing green dragons
Intensity
  • High
Details
  • This guide assumes 250 kills per hour. Your profit per hour may vary depending on your speed. Green dragon, found in the Chaos Tunnels, always drop dragon bones and green dragonhide , which sell for and respectively. This makes each kill worth + coins. Note that the Chaos Tunnels are only recommended as they are the only non-PvP area in which green dragons are located. The usage of a beast of burden such as a war tortoise allows for more kills per trip. Players who lack 67 Summoning but have at least 52 Summoning can use a spirit terrorbird instead. Each trip will require about two minutes to bank hides and bones and return to the tunnels. The closest bank is the north-west corner of the Grand Exchange, south of the Chaos Tunnels rift entrance. If players find walking south to the Grand Exchange too tedious, they can use Varrock Teleport tabs instead . Alternatively, players who have completed the Elder Kiln and Fairy Tale III quests can favourite fairy ring code and use the TokKul-Zo to bank at the TzHaar Fight Cave and then run north to the fairy ring to quickly teleport via DKR to just south of the Wilderness wall . Kills per hour can be maximised by picking up drops in rotation. It takes a few seconds for each dragon's drops to appear after being killed, so it is advisable to pick up the drops only after coming back to the same spot. Players should ensure that they have auto-retaliate toggled off so that they do not accidentally waste time killing baby black dragons. Players with 68 Divination should make signs of the porter IV. Porters can send any picked up green dragonhides to the bank, allowing you to carry more bones per trip. IV is recommend due to being among the lowest cost per item teleport and due to its 20 charge limit being comparable to a full inventory of bones plus a few miscellaneous drops. Players whose Divination level is less than 68 but is at least 48 can make signs of the porter III instead. Porters will not activate on dragon bones however, but players can consider using magic notepaper on the bones to extend their trip. Buying magic notepaper can cut into profits quite a bit, so players will have to determine whether or not the convenience is worth it to them. Alternatively, they can just use the paper they occasionally obtain from Treasure Hunter.
  • right|thumb|How to reach green dragons.This guide assumes 100 kills per hour. Your profit per hour may vary depending on your speed. Green dragons are monsters found in the Wilderness, always drop dragon bones and green dragonhide , which sell for and respectively. This makes each kill worth + coins, thus offering the player the opportunity to make a good amount of money by killing them and picking up their drops. Note that green dragons are not located in any non-PvP areas. So, players should therefore only bring items that they are prepared to lose since there still are some player killers active around the zones where the green dragons are. The best location in which to kill green dragons is the area between the Graveyard of Shadows and the Eastern Ruins, which is located due north of the Grand Exchange, as it is the closest area inhabited by green dragons to a bank. Because this area is located north of level 20 Wilderness, players must run south in order to teleport away, unless they use one of the items listed here, such as a charged amulet of glory. It is recommended that players take one such item, in case they are attacked by player killers. Each trip will require a few minutes to bank hides and bones and return to north of the Graveyard of Shadows. The best method of banking is to teleport to Edgeville using a charged amulet of glory, and subsequently returning to the green dragon location by teleporting to the Corporeal Beast's lair via a games necklace, exiting, and then walking west-north-west a short distance. Kills per hour can be maximised by picking up drops in rotation. It takes a couple of seconds for each dragon's drops to appear after being killed, so it is advisable to pick up the drops only after coming back to the same spot. Players should ensure that they have auto-retaliate toggled on so that they do not accidentally waste time. Use of a looting bag is also advised. Players could also use imp-in-a-box to extend the length of their trips. Each imp will bank two items. However, it does not work past level 30 Wilderness. The resulting magic boxes should be dropped, as they are worth significantly less than dragon bones and green dragonhides. It should be noted, however, that imp-in-a-box are untradeable, and should only be used by players who have an excess of them as a result of training Hunter. It is inefficient to collect imp-in-a-box for the purpose of killing green dragons to make money.
Location
  • Chaos Tunnels
  • Immediately north of the Graveyard of Shadows, in circa level 24-25 Wilderness
Other Benefits
  • 65(xsd:double)
  • 198(xsd:integer)
  • experience experience
abstract
  • Green dragon, found in the Chaos Tunnels, always drop dragon bones and green dragonhide (along with many other chance drops), which sell for and respectively. This makes each kill worth coins. Note that the Chaos Tunnels are only recommended as they are the only non-PvP area in which green dragons are located. The usage of a beast of burden such as a war tortoise allows for more kills per trip. Players who lack 67 Summoning but have at least 52 Summoning can use a spirit terrorbird instead. Each trip will require about two minutes to bank hides and bones and return to the tunnels. The closest bank is the north-west corner of the Grand Exchange, south of the Chaos Tunnels rift entrance. If players find walking south to the Grand Exchange too tedious, they can use Varrock Teleport tabs instead (only if their Varrock teleport location is set to the GE, which requires completion of the easy set of Varrock tasks). Alternatively, players who have completed the Elder Kiln and Fairy Tale III quests can favourite fairy ring code and use the TokKul-Zo to bank at the TzHaar Fight Cave (the third option on the ring's teleport interface) and then run north to the fairy ring to quickly teleport via DKR to just south of the Wilderness wall (this requires fast teleportation to be turned on in the fairy ring interface). Kills per hour can be maximised by picking up drops in rotation. It takes a few seconds for each dragon's drops to appear after being killed, so it is advisable to pick up the drops only after coming back to the same spot. Players should ensure that they have auto-retaliate toggled off so that they do not accidentally waste time killing baby black dragons. Players with 68 Divination should make signs of the porter IV. Porters can send any picked up green dragonhides to the bank, allowing you to carry more bones per trip. IV is recommend due to being among the lowest cost per item teleport ( coins, assuming that all components are bought from the GE) and due to its 20 charge limit being comparable to a full inventory of bones plus a few miscellaneous drops. Players whose Divination level is less than 68 but is at least 48 can make signs of the porter III instead. Porters will not activate on dragon bones however, but players can consider using magic notepaper on the bones to extend their trip. Buying magic notepaper can cut into profits quite a bit, so players will have to determine whether or not the convenience is worth it to them. Alternatively, they can just use the paper they occasionally obtain from Treasure Hunter. Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.All prices on this page are cached, meaning it is possible that they appear out of date.To force a new cache of this page, click this link.If a money making method is out of date, you can edit it or leave a message on the talk page.
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