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An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Anima-golems are monsters that appear during the third phase of the fight with Telos, the Warden. They appear one at a time (a maximum of 3 will appear), giving small sets of anima to power up Telos. When they are defeated, they drop onto the ground and a bar will appear over them. When this bar fills, they will rise back up and begin charging Telos again. The anima-golem's combat level and life points increase along with Telos's rage. However, this is rather insignificant, due to their low base health and the fact that they do not retaliate back if attacked.

AttributesValues
rdf:type
rdfs:label
  • Anima-golem
rdfs:comment
  • Anima-golems are monsters that appear during the third phase of the fight with Telos, the Warden. They appear one at a time (a maximum of 3 will appear), giving small sets of anima to power up Telos. When they are defeated, they drop onto the ground and a bar will appear over them. When this bar fills, they will rise back up and begin charging Telos again. The anima-golem's combat level and life points increase along with Telos's rage. However, this is rather insignificant, due to their low base health and the fact that they do not retaliate back if attacked.
Level
  • 500(xsd:integer)
Attack
  • 80(xsd:integer)
acc magic
  • 1924(xsd:integer)
aff magic
  • 55(xsd:integer)
lifepoints
  • 1000(xsd:integer)
Examine
  • It won't stop until it can be sure the Heart is safe.
Poisonous
  • No
max magic
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 1924(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 45(xsd:integer)
max ranged
  • 0(xsd:integer)
aff ranged
  • 65(xsd:integer)
acc ranged
  • 1924(xsd:integer)
max melee
  • 0(xsd:integer)
Aggressive
  • Yes
immune to poison
  • No
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 5(xsd:integer)
Defence
  • 80(xsd:integer)
Magic
  • 80(xsd:integer)
Name
  • Anima-golem
Weakness
  • Nothing
immune to stun
  • No
immune to deflect
  • No
immune to drain
  • No
Members
  • Yes
Update
  • Telos – RuneScape's Toughest Boss - Manticore Weapons - Telos Contest
Armour
  • 1924(xsd:integer)
ID
  • 22918(xsd:integer)
Style
  • None
Release
  • 2016-06-27(xsd:date)
Experience
  • 361(xsd:double)
Ranged
  • 80(xsd:integer)
abstract
  • Anima-golems are monsters that appear during the third phase of the fight with Telos, the Warden. They appear one at a time (a maximum of 3 will appear), giving small sets of anima to power up Telos. When they are defeated, they drop onto the ground and a bar will appear over them. When this bar fills, they will rise back up and begin charging Telos again. The anima-golem's combat level and life points increase along with Telos's rage. However, this is rather insignificant, due to their low base health and the fact that they do not retaliate back if attacked.
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