rdfs:comment
| - In this page we show how to create a custom configuration, in order to have a particular kind of fight: each match, all players have only the gauntlet and another weapon, the same for all, with infinite ammo. We get this using Elimination mode features, and we can use them also with other game modes (like Free For All), thanks to g_elimination variable. We are going to switch weapon adding some commands to a map rotation script. We also cover how to restore the variables we touch to their default values. Here you can find various examples with some little variations. You can use these configurations when playing locally or when creating your own dedicated server.
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abstract
| - In this page we show how to create a custom configuration, in order to have a particular kind of fight: each match, all players have only the gauntlet and another weapon, the same for all, with infinite ammo. We get this using Elimination mode features, and we can use them also with other game modes (like Free For All), thanks to g_elimination variable. We are going to switch weapon adding some commands to a map rotation script. We also cover how to restore the variables we touch to their default values. Here you can find various examples with some little variations. You can use these configurations when playing locally or when creating your own dedicated server. WARNING: Parts of the configuration have not been touched/covered in these examples, like server name or "award pushing" feature. You can play using simply the configurations you find here, but in order to have a complete server configuration, you should integrate them with the other commands you can find in Servers#Server config example. If working with these configuration files seems complicated to you, you can try the nice NIQ3 mod (No Items Quake 3) instead, that works also with OpenArena. That mod offers a similar experience and is controlled by a customized user interface that allows various options (no need to know about configuration files to play by yourself and no need to read this guide: it is not based upon "elimination mode" variables, unlike what we are going to show here). It has also the advantage that the weapon changes mid-game, automatically after "X" seconds, so you don't need to begin a new match like here. And it can also give powerups like quad damage or invisibility to the players. But it has the disadvantage that it supports only the "classic" gametypes from the standard Quake III Arena (Free for all, Tournament, Team deathmatch, Capture the flag) and does not support the three weapons from Team Arena (nail gun, prox mines, chaingun). Anyway, here we are going to cover what is possible to do with the features offered by OpenArena, thanks to its Elimination mode (without the need to use any mod): if you want more info about NIQ3 mod instead, please read its page. As July 2010, there is a server with a configuration similar to what you find here: 88.160.192.237:27960 ("ROFL THE ARENA", running Elimination mode with weapon rotation)... you can try playing on it (although obviously we cannot assure how long it will remain active with that configuration).
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