Dune IV has mostly the same gameplay of the original game, but adds a modern interface, including multiple unit selection and building pipeline. It grabbed the original graphics, but many sounds are new (voices are in russian or in english with a little slavic accent). The most notable differences in gameplay are: Five new campaigns are available (two Atreides, Harkonnen, Ordos, Fremen). Multiplayer over LAN allows battles with up to 8 competitors on predesigned scenarios. The game includes a scenario editor.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - Dune IV has mostly the same gameplay of the original game, but adds a modern interface, including multiple unit selection and building pipeline. It grabbed the original graphics, but many sounds are new (voices are in russian or in english with a little slavic accent). The most notable differences in gameplay are: Five new campaigns are available (two Atreides, Harkonnen, Ordos, Fremen). Multiplayer over LAN allows battles with up to 8 competitors on predesigned scenarios. The game includes a scenario editor.
|
| dbkwik:dune/proper...iPageUsesTemplate
| |
| abstract
| - Dune IV has mostly the same gameplay of the original game, but adds a modern interface, including multiple unit selection and building pipeline. It grabbed the original graphics, but many sounds are new (voices are in russian or in english with a little slavic accent). The most notable differences in gameplay are:
* Barracks have an additional function, they raise the maximum number of units that the player can produce.
* Ornithopters and carryalls can float in midair and are fully controlled by the player like other units.
* Repair facility only repairs turrets.
* Starport no longer buys units.
* Only the first spice refinery includes a harvester. Five new campaigns are available (two Atreides, Harkonnen, Ordos, Fremen). Multiplayer over LAN allows battles with up to 8 competitors on predesigned scenarios. The game includes a scenario editor.
|