About: Minesweeper   Sponge Permalink

An Entity of Type : dbkwik:resource/lmCBWj0Y34thaPtlVU4Hpw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mission given in The Desert by using A Nemesis Clue Appropriate Level: Your current level

AttributesValues
rdf:type
rdfs:label
  • Minesweeper
  • Minesweeper
rdfs:comment
  • Mission given in The Desert by using A Nemesis Clue Appropriate Level: Your current level
  • Like many of us, Chuck Norris enjoys playing Minesweeper in his spare time. However, he prefers doing it outside with real mines to get more exersize and get the smell of fresh gunpowder.
  • Minesweeper is a computer game included in Microsoft Windows. It was first included in Windows 3.1 and originally credited to Robert Donner and Curt Johnson. The current version (in Windows Vista and Windows Server 2008) was developed by Oberon Games. Earlier versions were developed by Microsoft.
  • Minesweeper is a tile-based game in which the player must clear the board of all tiles except those hiding mines. Clearing tiles reveals numbers which indicate where mines exist, so the mines can be identified and avoided. The game is commonly known by the version that has shipped with the Windows operating system since at least the early 90s, though it exists in many variations.
  • Man kann fast sagen, dass Minesweeper das genialste Spiel von allen Windowsspielen ist. Es geht darum, unter Zeitdruck auf lauter graue Kästchen zu klicken, worauf hin Zahlen erscheinen. Diese Zahlen geben an, wieviele Minen sich im direkten Umkreis um das angeklickte Kästchen befinden. Klingt komisch, ist es auch. Ulis Bestzeiten: * Anfänger: 6 sek * Fortgeschrittene: 53 sek * Profis: 250 sek
  • NOTE: The game is long, and some code might be wrong. The code in the explanation field is probably more correct than the rest of it. If you see something that is wrong, please tell me and I will fix it. I at one point attempted to add ! to X. Please be wary of dumb stuff like that. LordoftheBleak If you die, it will reveal the field to you. Flagged mines remain the same. Unflagged mines are crosses, and flagged empty spaces are hollow crosses. Everything else is erased.
  • Minesweeper is a nice little puzzle game packed with every Windows operating system. When you start the game, first you must select the difficulty: beginner, intermediate or expert. The levels will affect the size of the board (9×9, 16×16, 16×30) and the number of mines (10, 40, 99) respectively. The level is randomly generated. By left-clicking any square on the grid, you will either open a new area, detonate a mine or find a number. That number tells you the number of adjacent mines. Right-clicking places flags where you think there's a mine.
sameAs
Summary
  • Rid the Zeruhn Mines of a few monsters to keep them off the miners' backs. Bring three pinches of Zeruhn soot to Gerbaum as proof of your success.
dcterms:subject
startnpc
Repeatable
  • Yes
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
dbkwik:ffxiclopedi...iPageUsesTemplate
dbkwik:yogscast/pr...iPageUsesTemplate
Client
  • Gerbaum
Reward
  • 150.0
Name
  • Minesweeper
Genre
dbkwik:msgames/pro...iPageUsesTemplate
dbkwik:puzzles/pro...iPageUsesTemplate
dbkwik:tibasic/pro...iPageUsesTemplate
Items
  • Zeruhn Soot x3
Title
  • Zeruhn Sweeper
Released
  • ~1990
Developer
  • Curt Johnson, Robert Donner
Requirements
  • Bastok Reputation 1
abstract
  • Mission given in The Desert by using A Nemesis Clue Appropriate Level: Your current level
  • Like many of us, Chuck Norris enjoys playing Minesweeper in his spare time. However, he prefers doing it outside with real mines to get more exersize and get the smell of fresh gunpowder.
  • Minesweeper is a computer game included in Microsoft Windows. It was first included in Windows 3.1 and originally credited to Robert Donner and Curt Johnson. The current version (in Windows Vista and Windows Server 2008) was developed by Oberon Games. Earlier versions were developed by Microsoft.
  • Minesweeper is a tile-based game in which the player must clear the board of all tiles except those hiding mines. Clearing tiles reveals numbers which indicate where mines exist, so the mines can be identified and avoided. The game is commonly known by the version that has shipped with the Windows operating system since at least the early 90s, though it exists in many variations.
  • NOTE: The game is long, and some code might be wrong. The code in the explanation field is probably more correct than the rest of it. If you see something that is wrong, please tell me and I will fix it. I at one point attempted to add ! to X. Please be wary of dumb stuff like that. LordoftheBleak Minesweeper is a game where you must find all the mines on a field. Each time you step on a space, a number appears telling you how many mines are next to that square. You can flag a space as a mine. The game ends when you either find all the mines and step on all the spaces without mines, or when you step on a mine and die. This is my first minesweeper game I have worked on. The Expert difficulty requires a a grid of 30 * 16, and in order to fit it on the screen, I had to use 3 * 3 squares. Since I couldn't fit numbers in that, I used dice faces. One dot is a "1". Two dots a "2" and so on. Unstepped spaces are dark, and flagged ones are half dark. Whichever spot your cursor is on is covered by the cursor, so it's number appears larger at the bottom of the screen. The mines are randomly placed, and the first square is never a mine. It automatically clears out areas when you step on a space that has no mines next to it. This process is time consuming, and I am working on that. The time it takes to do that is subtracted from your overall time, though. This is broken into many subprograms so I could work on it easier, but it may take a while to put on here. If you die, it will reveal the field to you. Flagged mines remain the same. Unflagged mines are crosses, and flagged empty spaces are hollow crosses. Everything else is erased. I can't make a high score system that can't be cracked into and modified without sufficient time and effort, but I can make it confusing as heck.
  • Minesweeper is a nice little puzzle game packed with every Windows operating system. When you start the game, first you must select the difficulty: beginner, intermediate or expert. The levels will affect the size of the board (9×9, 16×16, 16×30) and the number of mines (10, 40, 99) respectively. The level is randomly generated. By left-clicking any square on the grid, you will either open a new area, detonate a mine or find a number. That number tells you the number of adjacent mines. Right-clicking places flags where you think there's a mine. Minesweeper is known to have quite a few little strategies: * If you have a 1 on a corner, it's a mine. Why? Because there's only one available tile adjacent. Be very careful, because while this technique is useful (and integral), if you fail a spot check and don't see that there's already a mine diagonal to your 1, you will probably die. * A 2 at the very edge of a wall adjacent to two hidden tiles means they're both mines. * 3 on a wall: they're all mines. * If you see the numbers "2 1 2" on a wall, the space adjacent the 2's are both safe and the space adjacent the 1 is a mine, and similarly if you see "1 2 1", the space in the middle is safe and both the 2 spaces diagonal from the "2" are mines. You may intuitively expect "2 1 2", averaging to 5/3, would imply more mines tend to be found adjacent to those 3 squares and "1 2 1", averaging to 4/3, would imply less, but you would be wrong. * A generalization of 3 along a wall: If you see two numbers that are adjacent (not diagonal, but sharing a side) to each other and they differ by 3, (such as 4 and 1, or 5 and 2) then all 3 squares on the other side of the larger number are mines and all 3 on the other side of the smaller are safe. The world record for Expert difficulty is currently 31 seconds (previous record). Examples of tropes used in Minesweeper: * Bomb Disposal * Classic Cheat Code: XYZZY * Cool Shades: Your sole reward for winning. * Failed a Spot Check: KABOOM! * Game Mod: There's a lot of open-source clones of this game, including several odd variants including hexagonal Minesweeper (imagine playing it in a beehive) and spherical Minesweeper. * Luck-Based Mission: Happens fairly frequently. See the article's image for an example. Basically, it amounts to knowing exactly how many tiles in a set have mines but not being able to confirm (with perfect accuracy) which ones in that set have mines, despite having cleared out the rest of the board. it's also the reason a perfect (non-cheating) AI doesn't exist for Minesweeper, too. * There's also a couple of other reasons a perfect AI doesn't exist, not least the NP-completeness of the problem. * Mercy Invincibility: In some versions, you cannot be killed on your first move. * The grid is randomized before your first click, and if that first click happens to be on a mine, it gets randomized again so that first square is empty. * This is differently programmed for different versions of Minesweeper. The Windows version will move a "First-click Mine" to the very top right square without regenerating a board. * The Vista/Windows 7 makes it so not only is the first square empty, so are all the adjacent squares. Naturally, this is turned off for when you replay the same layout. * Race Against the Clock: That clock will keep ticking until it reaches 999. * "What happens then?" "Nothing. You just suck." * Random Number God: At some point, you're probably going to have to guess. Better hope the god is on your side, or you can lose an hour ten minutes of cautious probing. * Randomly Generated Levels * Real Trailer, Fake Movie: Minesweeper: The Movie * (Virtually) Unwinnable: Unless you're some sort of Jesus, you won't win on 668 mines. * Well, theoretically, you could probably use a debugger to find all the tiles with mines, but it would be more trouble than it would be worth. * Or, in the Vista/Windows 7 version which allows board repeats, just click, and die. Remember where all the mines are, and then press play again, and hope you remembered right. * Blow yourself up in the vista/7 version. Print Screen. Paste into Paint. Win. * Too Dumb to Live: "Hmm... There must be three mines around that 2, let's click he- Shit." * What Happened to the Mouse?: The smiley is strangely missing from the Vista/Windows 7 version. * X Meets Y: Mamono Sweeper is Minesweeper meets JRPG, with monsters and levelling-up. * And Clue Sweeper is Minesweeper meets Clue.
  • Man kann fast sagen, dass Minesweeper das genialste Spiel von allen Windowsspielen ist. Es geht darum, unter Zeitdruck auf lauter graue Kästchen zu klicken, worauf hin Zahlen erscheinen. Diese Zahlen geben an, wieviele Minen sich im direkten Umkreis um das angeklickte Kästchen befinden. Klingt komisch, ist es auch. Ulis Bestzeiten: * Anfänger: 6 sek * Fortgeschrittene: 53 sek * Profis: 250 sek
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software