About: Dark War on Memories   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Warps, Damage Walls, Magic Circles The main hazards in this dungeon are warps. Partial damage walls pop up only after you kill the specters. Bringing a full team of NW monsters is required; NDW is optional put be careful as they deal 5,000 damage per touch. Magic Circles are also very prevalent but there are few NMC monsters you can bring to this dungeon. Skull Gimmicks Most mobs have skull marks that each have a different effect. Knowing them and balancing them is very important to this dungeon.

AttributesValues
rdfs:label
  • Dark War on Memories
rdfs:comment
  • Warps, Damage Walls, Magic Circles The main hazards in this dungeon are warps. Partial damage walls pop up only after you kill the specters. Bringing a full team of NW monsters is required; NDW is optional put be careful as they deal 5,000 damage per touch. Magic Circles are also very prevalent but there are few NMC monsters you can bring to this dungeon. Skull Gimmicks Most mobs have skull marks that each have a different effect. Knowing them and balancing them is very important to this dungeon.
Level
  • 8(xsd:integer)
Minion
  • Dark
Stamina
  • 60(xsd:integer)
Monster
Difficulty
  • Impossible
Speed Clear
  • 36(xsd:integer)
Boss Element
  • Dark
Boss Ability
  • -
Boss Class
  • War God
dbkwik:monster-str...iPageUsesTemplate
Title
  • Dark War on Memories
Image
  • AkashaBanner.png
Experience
  • 3700(xsd:integer)
abstract
  • Warps, Damage Walls, Magic Circles The main hazards in this dungeon are warps. Partial damage walls pop up only after you kill the specters. Bringing a full team of NW monsters is required; NDW is optional put be careful as they deal 5,000 damage per touch. Magic Circles are also very prevalent but there are few NMC monsters you can bring to this dungeon. Skull Gimmicks Most mobs have skull marks that each have a different effect. Knowing them and balancing them is very important to this dungeon. * Specters will shoot out partial damage walls * Agnis will decrease the attack of the Golems * Genome will also decrease Golem's attack * Golems will fire a volatile blast that deals roughly 20,000 damage
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