abstract
| - The Battle of Yhilin is a long sequence at the start of Chapter 3 in which Simon and his allies stage an armed takeover of the Kingdom of Yhilin, with the covert collaboration of its queen. This is the first phase of the long awaited Doomed King plan conceived at the end of Chapter 1. It's not possible to lose based on your command decisions, but it is possible to have bad outcomes, such as devastating sectors of Ari-Yhilina and losing access to the quests and resources located therein. This page is a detailed guide to this part of the game. If you're looking for a guide that WILL NOT SPOIL any of the variables involved, you'll want to use this guide instead. It's just as professionally presented as this one, it just won't give away the mechanics. The outcome of the battle is determined directly through 3 variables:
* Victory Points
* Chaos
* Collateral Damage And indirectly through 3 more:
* Enemy Forces
* Army Size
* Army Quality Many of your past decisions come into play as well. These are:
* Suppliers: Eustrin Supplier, Special Supplier (AKA Gift to Megail), Yhilin Supplier.
* Mine Processing.
* Premium Steel (ONLY if funded in the first round of investments; if you fund at the reunion they won't have had time to shift production and will be no help.)
* Rebel's Pass Bridge Repair (ONLY if funded in the first round of investments; if you fund at the reunion it won't be repaired in time for the battle, so no later "bridge checks" will count it as repaired.)
* Mercenaries: Iron Cudgel, Dusty Horde, AriGarda, both if and when you paid them.
* Simon's level.
* House Jade Sabotage (we'll show how this is determined further down).
* Mine resolution.
* Orc Extermination pass/fail status.
* Unperson Mobilization pass/fail status.
* Affection Scores: Aka, Janine, Megail, Carina, Yarra and Qum.
* What, if anything, Robin researched aside from Aka's cure.
* Impaler status.
* Altina status.
* Varia variant. That gives you a general idea what you're managing. For detailed mechanics spoilers, read on. A piece of paper and a pen/pencil are recommended if you want to calculate optimal decisions for your game. A gracious thanks to Augustus Commodus for his work mining the code for this information, and Decanter, who repeated the exercise in order to verify the results.
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