About: Straight Pull Bolt   Sponge Permalink

An Entity of Type : dbkwik:resource/El2mIyBWRhZYjRNDxsYp7Q==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Straight Pull Bolt is an alternative loading mechanism to the original turn-bolt design in the category of bolt-action guns. It features a bolt that is pulled straight back to empty the firing chamber and then simply pushed back into its original position to load the next round. This is done as opposed to turning the bolt, then pulling it back (releasing the spent cartridge in the process), pushing it forward (chambering a new round in the process), and finally turning it back into the position it started in.

AttributesValues
rdf:type
rdfs:label
  • Straight Pull Bolt
rdfs:comment
  • A Straight Pull Bolt is an alternative loading mechanism to the original turn-bolt design in the category of bolt-action guns. It features a bolt that is pulled straight back to empty the firing chamber and then simply pushed back into its original position to load the next round. This is done as opposed to turning the bolt, then pulling it back (releasing the spent cartridge in the process), pushing it forward (chambering a new round in the process), and finally turning it back into the position it started in.
Kills
  • 30(xsd:integer)
  • 50(xsd:integer)
  • 60(xsd:integer)
dcterms:subject
weap
  • Sniper rifles
  • Bolt-Action Sniper Rifles
dbkwik:battlefield...iPageUsesTemplate
Slot
  • Primary
  • Auxiliary
Name
  • Straight Pull Bolt
feature
  • Rounds are automatically re-chambered without scoping out
Source
  • Battlelog
abstract
  • A Straight Pull Bolt is an alternative loading mechanism to the original turn-bolt design in the category of bolt-action guns. It features a bolt that is pulled straight back to empty the firing chamber and then simply pushed back into its original position to load the next round. This is done as opposed to turning the bolt, then pulling it back (releasing the spent cartridge in the process), pushing it forward (chambering a new round in the process), and finally turning it back into the position it started in. Removal of the turning action allows snipers to chamber and fire rounds faster, allowing for more follow-up shots if the first one misses, which is not represented in the Battlefield games for balance reasons. It also allows snipers to keep an eye on their targets whilst readying another shot, giving them accuracy while their target is mobile.
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