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The Partner Action Button is a context sensitive feature introduced in Resident Evil 5 and that is present of Resident Evil 6. Mostly of the gameplay revolves around this feature, as Chris and Sheva must act together in order to progress through the game. It's featured on both single player and multiplayer modes, including The Mercenaries mini-game, Lost in Nightmares and Desperate Escape.

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  • Partner Action Button
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  • The Partner Action Button is a context sensitive feature introduced in Resident Evil 5 and that is present of Resident Evil 6. Mostly of the gameplay revolves around this feature, as Chris and Sheva must act together in order to progress through the game. It's featured on both single player and multiplayer modes, including The Mercenaries mini-game, Lost in Nightmares and Desperate Escape.
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  • The Partner Action Button is a context sensitive feature introduced in Resident Evil 5 and that is present of Resident Evil 6. Mostly of the gameplay revolves around this feature, as Chris and Sheva must act together in order to progress through the game. It's featured on both single player and multiplayer modes, including The Mercenaries mini-game, Lost in Nightmares and Desperate Escape. The player uses a single button (B on the XBOX360 and Circle on the PlayStation 3) combined with the directional pad to issue orders to the partner (whether it's the A.I. or another player). It can also be used to ask for help, to express gratitude or even to make a compliment, depending on the context and given situation. In the multiplayer mode this feature is further expanded, allowing the players to minor-communicate with each other in-game without requiring any real voice communication. The player and partner need to work together in some parts, and the Partner Action Button is required for those combined efforts, such as kicking down a heavy metal door, pulling switches, or freeing the partner from the enemy's grasp before they are killed. It's also used to give items in possession to the other character.
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