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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Image:7800.gif The Atari 7800 is a video game console released by Atari in June 1986. The 7800 was designed to replace the unsuccessful Atari 5200, and re-establish Atari's market supremacy against Nintendo and Sega. With this system, Atari addressed all the shortcomings of the Atari 5200: it had simple digital joysticks; it was almost fully backward-compatible with the Atari 2600; and it was affordable (it was originally priced at US$140). Image:Stub.gif this article is a stub. You can help the game systems wiki by expanding it. * Image:Wikipedia.jpg Atari 7800 on Wikipedia

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  • Atari 7800
  • Atari 7800
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  • Image:7800.gif The Atari 7800 is a video game console released by Atari in June 1986. The 7800 was designed to replace the unsuccessful Atari 5200, and re-establish Atari's market supremacy against Nintendo and Sega. With this system, Atari addressed all the shortcomings of the Atari 5200: it had simple digital joysticks; it was almost fully backward-compatible with the Atari 2600; and it was affordable (it was originally priced at US$140). Image:Stub.gif this article is a stub. You can help the game systems wiki by expanding it. * Image:Wikipedia.jpg Atari 7800 on Wikipedia
  • The Atari 7800 was a game system released by Atari. While no Smurf videogames were specifically planned for the system, it was instantly backwards compatible with all Atari 2600 games, so its versions of Smurf: Rescue In Gargamel's Castle and The Smurfs Save The Day can be used on the Atari 7800.
  • The system was roughly on par with the NES in terms of graphics and overall processing power (sound processing on the other hand was greatly inferior to its competitors, at least unless an optional POKEY sound processor was included in the game cartridge), but somewhat unfairly gained a reputation as being much less powerful than the NES, largely due to the number of lazily done ports from its two predecessors. Homebrew development was stalled due to lack of a special programming key. After the program that made that key was found, that opened the 7800 homebrew efforts.
  • After it became clear the Atari 5200 was a failure, Atari quickly decided to make a follow-up to it, but the Great Video Game Crash put a halt to their plans and so they moved to the personal computer market, as the damage seemed irreversible. However, once the gaming industry started recovering Atari decided to bring back their project to clean their reputation and thus the Atari 7800 was born. It was too late, however, as Nintendo had already dominated the market at this point, and so the 7800 was sadly overlooked.
  • Der Atari 7800 ist eine Spielkonsole von Atari. Der 7800 sollte den mäßig erfolgreichen Atari 5200 ersetzen und Atari wieder eine bessere Position im Konkurrenzkampf gegen Intellivision und ColecoVision verschaffen. Mit dieser Konsole versuchte Atari, die wesentlichen Mängel des 5200 zu beheben: Die neue Konsole hatte einfache, digitale Joysticks, war abwärtskompatibel zum Atari 2600 und erschwinglich. 20 Spiele der Systeme Atari 2600 und 7800 wurden 2005 mit der Konsole Atari Flashback neu aufgelegt.
  • The Atari 7800 ProSystem is a game console made by Atari. It was developed after the failure of the Atari 5200, with the intent on releasing the system in 1984, but due to the Great Video Game Crash, as well as numerous changes at Atari, the system was shelved for a couple of years. By the time Atari did release it, the Nintendo Entertainment System and Sega Master System had already surpassed the 7800's capabilities, and the runaway success of the NES helped doom Atari to also-ran status through the third generation of video game consoles.
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  • Atari SALLY 6502 clocked at 1.19-1.79MHz,
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  • June 1984
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  • Discontinued
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abstract
  • Der Atari 7800 ist eine Spielkonsole von Atari. Der 7800 sollte den mäßig erfolgreichen Atari 5200 ersetzen und Atari wieder eine bessere Position im Konkurrenzkampf gegen Intellivision und ColecoVision verschaffen. Mit dieser Konsole versuchte Atari, die wesentlichen Mängel des 5200 zu beheben: Die neue Konsole hatte einfache, digitale Joysticks, war abwärtskompatibel zum Atari 2600 und erschwinglich. Der 7800 war die erste Atari-Konsole, die von einem externen Hersteller (General Computer) entwickelt wurde. Das Gerät war zunächst so konzipiert, dass ein Kunde das System zu einem vollwertigen Heimcomputer ausbauen konnte: Es wurde eine Tastatur entwickelt, und über einen eingebauten Anschluss konnten Peripheriegeräte wie Diskettenlaufwerke und Drucker verwendet werden. General Computer hatte außerdem eine "Highscore-Cartridge" entwickelt, eine batteriebetriebene RAM-Einheit zur Sicherung von Punkteständen in Spielen. Atari produzierte jedoch keines dieser Zubehörteile, so dass später der entsprechende Anschluss entfernt wurde. Der 7800 wurde im Juni 1984 erstmals in Kalifornien veröffentlicht. Einen Monat später verkaufte Warner Communications Atari an Jack Tramiel, der (wie die meisten in den USA) glaubte, die Zeiten der Videospiele seien gezählt. Er stoppte die Produktion von Ataris vorhandenen Systemen und investierte sämtliche Mittel auf die Entwicklung des 16-bit-Computers Atari ST. Der 7800 wurde 1986 erneut auf den Markt gebracht, nachdem der Erfolg des Nintendo Entertainment System bewiesen hatte, dass der Videospielemarkt nicht tot war. Zu diesem Zeitpunkt hatten NES und Sega Master System den Markt allerdings bereits weitgehend gesättigt, was den Verkaufserfolg des 7800 stark einschränkte. Die technischen Leistungen des 7800 sind bis heute umstritten. Von der Architektur handelte es sich lediglich um ein Atari 2600 mit besserer CPU und besserem Grafikchip (MARIA). Während das System deutlich mehr bewegliche Objekte (bis zu 100) darstellen konnte als alle Konkurrenzkonsolen, so war es diesen soundtechnisch unterlegen. Um dies auszugleichen hatten einige Spiele einen POKEY-Audio-Chip in die Cartridge eingebaut. Die Entwicklung von Spielen für den 7800 war aufwendiger als bei anderen derzeitigen Konsolen, allerdings waren viele Programmierer bereits mit der ähnlichen Entwicklungsweise für den 2600 vertraut. Der Atari 7800 litt an derselben Softwareflaute, die für alle Atari-Konsolen nach dem Videospielecrash 1983 kennzeichnend sein sollte. Relativ wenig Spiele wurden von Atari veröffentlicht, die darüber hinaus oft Mängel aufwiesen. Gleichzeitig unternahm Atari kaum Anstrengungen, um externe Entwickler für das System zu gewinnen. 20 Spiele der Systeme Atari 2600 und 7800 wurden 2005 mit der Konsole Atari Flashback neu aufgelegt.
  • The Atari 7800 ProSystem is a game console made by Atari. It was developed after the failure of the Atari 5200, with the intent on releasing the system in 1984, but due to the Great Video Game Crash, as well as numerous changes at Atari, the system was shelved for a couple of years. By the time Atari did release it, the Nintendo Entertainment System and Sega Master System had already surpassed the 7800's capabilities, and the runaway success of the NES helped doom Atari to also-ran status through the third generation of video game consoles. While the graphics capabilities were comparable to the Atari 5200, its sound capabilities were barely above that of the Atari 2600. The key advantage of the 7800, however, was its backward compatibility with 2600 games and accessories. The Pause button on the 7800 console served as the Color-B/W switch for 2600 games. Atari also returned to the standard 9-pin connectors, allowing the use of Atari 2600, Commodore, and Sega Master System and Genesis controllers on the 7800. The Nerd played Superman on the 7800. In his Winter Games Episode he mentioned the 7800 port. He also briefly talks about it in Atari Jaguar Part 1, and shows gameplay of Galaga, Xevious, Karateka and Food Fight.
  • The system was roughly on par with the NES in terms of graphics and overall processing power (sound processing on the other hand was greatly inferior to its competitors, at least unless an optional POKEY sound processor was included in the game cartridge), but somewhat unfairly gained a reputation as being much less powerful than the NES, largely due to the number of lazily done ports from its two predecessors. Released for one month in 1984, then left to sit in warehouses when Warner sold Atari to ex-Commodore president Jack Tramiel. Jack was uninterested in consoles, and after The Great Video Game Crash of 1983, consoles looked dead anyway. Re-released in 1986 after the Nintendo Entertainment System revived the console market. Though it never made a dent in the NES' dominance, it did turn a profit, thanks to low development costs and the huge 2600 library. The 7800 sold just under 5 million units in its lifetime, which might not sound impressive now, but was still enough to make it the fourth-best selling console of all time (behind only the NES, the Master System and Atari's own 2600) as of the end of The Eighties. The fact that it managed this feat despite a middling game library and a lack of much support from Atari proved that there was still an appetite for Atari's consoles; unfortunately, the company's following efforts wasted the chance to get back on their feet. Homebrew development was stalled due to lack of a special programming key. After the program that made that key was found, that opened the 7800 homebrew efforts.
  • Image:7800.gif The Atari 7800 is a video game console released by Atari in June 1986. The 7800 was designed to replace the unsuccessful Atari 5200, and re-establish Atari's market supremacy against Nintendo and Sega. With this system, Atari addressed all the shortcomings of the Atari 5200: it had simple digital joysticks; it was almost fully backward-compatible with the Atari 2600; and it was affordable (it was originally priced at US$140). Image:Stub.gif this article is a stub. You can help the game systems wiki by expanding it. * Image:Wikipedia.jpg Atari 7800 on Wikipedia
  • After it became clear the Atari 5200 was a failure, Atari quickly decided to make a follow-up to it, but the Great Video Game Crash put a halt to their plans and so they moved to the personal computer market, as the damage seemed irreversible. However, once the gaming industry started recovering Atari decided to bring back their project to clean their reputation and thus the Atari 7800 was born. It was too late, however, as Nintendo had already dominated the market at this point, and so the 7800 was sadly overlooked. The 7800 was a huge step-up from the 5200, being a nice overall machine. While its library was limited mainly due to Nintendo's policy of not allowing third-parties from publishing games on competing systems, it had some pretty nice games. Also, it was fully backwards-compatible with 2600 games.
  • The Atari 7800 was a game system released by Atari. While no Smurf videogames were specifically planned for the system, it was instantly backwards compatible with all Atari 2600 games, so its versions of Smurf: Rescue In Gargamel's Castle and The Smurfs Save The Day can be used on the Atari 7800.
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