About: Escort ship   Sponge Permalink

An Entity of Type : dbkwik:resource/nDFdwvj8QZQgKrEsIicKWQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A fast attack ship, Doza Bale has several of these ships in his fleet protecting the Sea Castle. This article is a . You can help My English Wiki by expanding it, or perhaps you could contribute to discussion on the topic.

AttributesValues
rdf:type
rdfs:label
  • Escort ship
  • Escort Ship
rdfs:comment
  • A fast attack ship, Doza Bale has several of these ships in his fleet protecting the Sea Castle. This article is a . You can help My English Wiki by expanding it, or perhaps you could contribute to discussion on the topic.
  • An escort is a ship that a player either hires or captures to use alongside a primary ship. Escorts with weapons may be directed to defend the player's ship, while those with available cargo capacity can be used for bulk hauling (but not for mission cargo, however).
Era
  • After War
shiptype
  • Escort Ship
dcterms:subject
transformable
  • No
dbkwik:gundam/prop...iPageUsesTemplate
Series
  • After War Gundam X,
Type
  • Ship
dbkwik:evn/property/wikiPageUsesTemplate
Operator
  • Orc,
abstract
  • A fast attack ship, Doza Bale has several of these ships in his fleet protecting the Sea Castle. This article is a . You can help My English Wiki by expanding it, or perhaps you could contribute to discussion on the topic.
  • An escort is a ship that a player either hires or captures to use alongside a primary ship. Escorts with weapons may be directed to defend the player's ship, while those with available cargo capacity can be used for bulk hauling (but not for mission cargo, however). Virtually any ship may be captured by registered players and assigned to escort duty. Capture involves disabling the target vessel, boarding it and overcoming its crew. (By adding Marine Platoon outfits, you can improve your chances of successful capture.) You can upgrade captured escorts (when allowed) or sell them at spaceports with shipyards. Captured escorts stay with the player until sold, released, or destroyed in combat. Escorts can be hired by visiting spaceport bars. The transaction involves a specified hiring price that varies by ship type, plus a daily fee (the larger and more powerful the vessel, the higher the fee required). If you fail to maintain a credit balance sufficient to pay the daily fee, a hired escort will depart without ceremony. Many faction-specific vessels cannot be hired until the player has met certain criteria, such as completing a mission string or achieving a sufficient reputation with that faction. Hired escorts may be released from service at any time. The daily fee is usually 10% of the hiring price. Fighter escorts are bay-borne ships launched from a bay. These escorts must be purchased from the outfitters or, bay space permitting, captured. Any fighter that a player has a matching bay with space for, they can board and automatically capture, adding it to the bay. Fighters behave like ordinary escorts, except they must be launched from the bay and can be recalled for free repairs, recharging, and rearming. Some fighters return to the bay automatically when they run out of ammunition. Additionally, most fighters can be used in place of an escape pod should the player's ship be destroyed. Finally, missions can grant players escort ships. These typically behave like any other escorts, except they only remain with the player for the duration of the mission. More often than not a player must protect the ships assigned to be his escort during the mission. Though on other occasions, the mission is reversed and the escorts are supposed to protect the player, which in turn means they can be destroyed without failing the mission. Mission escorts do not cost the player anything.
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