About: Skill Gauge   Sponge Permalink

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This gauge is used in The King of Fighters XI for non-attacking special moves and fills up while you are fighting. When the gauge completely fills, 1 Skill Point will light up (you can have a maximum of 2 at a time). You can use Skill Points to perform the following: * Quick Shift - 1 Skill Point. * Saving Shift - 2 Skill Points. * Guard Cancel Shift - 2 Skill Points. * Normal Move Cancel Emergency Evasion - 1 Skill Points. * Super Cancel - 1 Skill Points * Dream Cancel - 1 Skill Point

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  • Skill Gauge
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  • This gauge is used in The King of Fighters XI for non-attacking special moves and fills up while you are fighting. When the gauge completely fills, 1 Skill Point will light up (you can have a maximum of 2 at a time). You can use Skill Points to perform the following: * Quick Shift - 1 Skill Point. * Saving Shift - 2 Skill Points. * Guard Cancel Shift - 2 Skill Points. * Normal Move Cancel Emergency Evasion - 1 Skill Points. * Super Cancel - 1 Skill Points * Dream Cancel - 1 Skill Point
  • The Skill Gauge, along with Skill Levels, are a new feature introduced in the recent 3DS v1.3.10 update and Mobile v1.6.4 update. Each Pokémon's Ability can level up up to 5 times, increasing either its activation rate or damage modifier, and the Skill Gauge tracks the progress of each level. The Skill Gauge can be increased by Skill Boosters or Skill Boosters S/M/L. Some abilities take longer to level than others.
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  • The Skill Gauge, along with Skill Levels, are a new feature introduced in the recent 3DS v1.3.10 update and Mobile v1.6.4 update. Each Pokémon's Ability can level up up to 5 times, increasing either its activation rate or damage modifier, and the Skill Gauge tracks the progress of each level. The Skill Gauge can be increased by Skill Boosters or Skill Boosters S/M/L. Some abilities take longer to level than others. This table shows the amount of points required to level each ability, depending on the ability itself and the current level. A Skill Booster is worth 1 point, a Skill Booster S is worth 3, a Skill Booster M is worth 10, and a Skill Booster L is worth 30.
  • This gauge is used in The King of Fighters XI for non-attacking special moves and fills up while you are fighting. When the gauge completely fills, 1 Skill Point will light up (you can have a maximum of 2 at a time). You can use Skill Points to perform the following: * Quick Shift - 1 Skill Point. * Saving Shift - 2 Skill Points. * Guard Cancel Shift - 2 Skill Points. * Normal Move Cancel Emergency Evasion - 1 Skill Points. * Super Cancel - 1 Skill Points * Dream Cancel - 1 Skill Point
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