About: Skull Dragon (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Almost all of the Skull Dragon's attacks are status attacks. During its first three turns it either uses a normal attack, Doom, or Will o' the Wisp. On its fourth turn the Skull Dragon targets a random party member and uses Disaster on them, inflicting Blind, Imp, Doom, Silence, Confuse, and Float.

AttributesValues
rdfs:label
  • Skull Dragon (Final Fantasy VI)
rdfs:comment
  • Almost all of the Skull Dragon's attacks are status attacks. During its first three turns it either uses a normal attack, Doom, or Will o' the Wisp. On its fourth turn the Skull Dragon targets a random party member and uses Disaster on them, inflicting Blind, Imp, Doom, Silence, Confuse, and Float.
dcterms:subject
2 exp
  • 0(xsd:integer)
2 zombie
  • Immune
2 defense
  • 200(xsd:integer)
1 zombie
  • Immune
1 magic defense
  • 120(xsd:integer)
2 sleep
  • Immune
1 gba drop
1 magic evasion
  • 0(xsd:integer)
1 exp
  • 0(xsd:integer)
2 gba location
2 magic defense
  • 120(xsd:integer)
1 gba drop
1 gba location
2 evasion
  • 0(xsd:integer)
2 hp
  • 61000(xsd:integer)
2 mp
  • 14000(xsd:integer)
2 magic
  • 15(xsd:integer)
1 MP
  • 1999(xsd:integer)
1 Defense
  • 140(xsd:integer)
2 petrify
  • Immune
2 gba control
  • Attack
1 Gil
  • 0(xsd:integer)
1 sleep
  • Immune
1 gba control
  • Attack, Hit
1 HP
  • 32800(xsd:integer)
1 evasion
  • 0(xsd:integer)
2 magic evasion
  • 20(xsd:integer)
1 confuse
  • Immune
2 gil
  • 0(xsd:integer)
1 magic
  • 10(xsd:integer)
1 Fire
  • Weak
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
sec
  • Dragon's Den
  • Kefka's Tower
2 gba steal
2 gba drop
2 gba steal
1 imp
  • Immune
2 critical
  • Immune
2 gba
  • Skull Dragon
2 hit rate
  • 150(xsd:integer)
1 gba special attack
  • Hit
2 attack
  • 40(xsd:integer)
1 sap
  • Immune
2 hard escape
  • true
2 gba sketch
  • Attack, Bio
1 level
  • 62(xsd:integer)
1 ios prev
  • Gold Dragon
2 ios prev
  • Gold Dragon
2 sap
  • Immune
2 morph miss rate
  • 100.0
2 poison status
  • Immune
1 morph miss rate
  • 57.1
1 hard escape
  • true
1 morph id
  • 6(xsd:integer)
1 meteor strike
  • Immune
2 confuse
  • Immune
2 gba normal attack
1 gba next
  • Holy Dragon
1 snes sketch
  • Battle, Rasp
1 gba
  • Skull Dragon
1 control status
  • Immune
1 snes
  • Skull Drgn
2 silence
  • Immune
1 death
  • Immune
2 morph id
  • 0(xsd:integer)
1 snes other abilities
2 doom
  • Immune
1 attack
  • 15(xsd:integer)
1 gba bestiary
  • 343(xsd:integer)
1 silence
  • Immune
2 ios boss
  • 99(xsd:integer)
2 magitek
  • Immune
1 cannot escape
  • true
2 level
  • 97(xsd:integer)
2 speed
  • 60(xsd:integer)
1 gba sketch
  • Attack, Rasp
1 snes location
1 ios boss
  • 71(xsd:integer)
2 death
  • Immune
2 gba prev
  • Earth Dragon
2 stop
  • Immune
1 gba prev
  • Earth Dragon
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