About: Bell of Opening   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Bell of Opening is a unique item you encounter during the Quest (along with your role's quest artifact). It is one of the items needed for the invocation. It is a silver bell when unidentified, and can be used as a silver weapon if need be. Hitting things with the Bell equipped does not break weaponless conduct. The Bell starts out with three charges. If you use them up, you will have to charge it up before doing the invocation. In addition to the invocation, it is useful to find the secret door along the temple wall in Moloch's Sanctum.

AttributesValues
rdfs:label
  • Bell of Opening
rdfs:comment
  • The Bell of Opening is a unique item you encounter during the Quest (along with your role's quest artifact). It is one of the items needed for the invocation. It is a silver bell when unidentified, and can be used as a silver weapon if need be. Hitting things with the Bell equipped does not break weaponless conduct. The Bell starts out with three charges. If you use them up, you will have to charge it up before doing the invocation. In addition to the invocation, it is useful to find the secret door along the temple wall in Moloch's Sanctum.
dcterms:subject
dbkwik:nethack/pro...iPageUsesTemplate
Appearance
  • silver bell
Name
  • Bell of Opening
Weight
  • 10(xsd:integer)
Color
  • silver color
Cost
  • 5000(xsd:integer)
tile
abstract
  • The Bell of Opening is a unique item you encounter during the Quest (along with your role's quest artifact). It is one of the items needed for the invocation. It is a silver bell when unidentified, and can be used as a silver weapon if need be. Hitting things with the Bell equipped does not break weaponless conduct. When applied with charges, it will detect secret doors and traps in your visual range (including magic portals), and cause you to be spit out if engulfed (like a wand of opening). If blessed, it will additionally open things (doors, chests, drawbridges, etc.) If cursed, it will not have any of these effects; it will instead summon undead and wake nearby monsters. If you apply it when it has no charges, it acts as a normal bell. The Bell starts out with three charges. If you use them up, you will have to charge it up before doing the invocation. In addition to the invocation, it is useful to find the secret door along the temple wall in Moloch's Sanctum. The Bell of Opening cannot be put into a container and is impossible to destroy, like all invocation artifacts.
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