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An Entity of Type : dbkwik:resource/8B3-HiLkpBGhpqJ90BzapQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Crawler
  • Crawler
  • Crawler
  • Crawler
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  • __NOEDITSECTION__ __NOWYSIWYG__
  • Crawlers are small beetle-like parasites that serve as the Chimera's method of reproduction by spreading the Chimeran virus.
  • In the 2260s, the crawlers started to evolve, becoming able to speak for themeselves and turn on their masters.(TOS comic: "Mission's End")
  • The Splicer model Crawler is specific to Spider Splicers in BioShock 2. The Spider Splicers in the first game were known for their uncanny movements and agility, but this model's hideously deformed appearance makes him one of the most truly frightening Splicers in Rapture. His physical behavior seems more animalistic than other Splicers as he hunches over when walking and crawls about on all fours at times, thus the nickname Crawler.
  • Crawler's are tough, durable, and mutations not to be fought without being heavily armed. They can adapt to a multitude of enviornments, such as the waterways near the Village, the streets of the Village, and even inside of buildings and homes. They look like bipedal crocodiles with bloodred eyes (a side effect) and a craggy skin. They often walk on two legs but can crawl on all four too gain an advantage over an opponent. They also have human-like hands, enabling them to pick up objects, which they usually use for ripping off hunks of meat off their fallen prey. They also can spit poison at foes, due to their combined effects with poison.
  • Crawler is an enemy found in Breath of Fire.
  • For more info see:
  • Crawler is a fixed effect psych exclusive to Red Skull. It slows Neku down and prevents him from dashing. However, psychs that require Neku to dash, such as Velocity Crash, or Velocity Attack will still work properly.
  • A Crawler is a type of wheeled land vehicle used primarily to transverse rough planetary terrain.
  • The Crawler is a Vanduul ship.
  • Crawlers are Necromorphs formed from human and alien infants. They are first introduced in Dead Space 2.
  • The Crawler appears in Etrian Odyssey II: Heroes of Lagaard and its remake. It is one of the most dangerous monsters encountered early in the game.
  • The Crawler is a massive enemy in Kid Icarus: Uprising. It is quite possibly one of the strongest troops of the Underworld Army and looks like a semi-mechanical tank creature that has a weak spot located on its back. Beware, however, of the fact that it will explode once defeated. It can be first encountered during The Return of Palutena, though only as an optional miniboss in the intensity gate, but many more are fought during later parts of the game.
  • The Crawler is the boss for the Scream Train level of The House of the Dead: Overkill. It is the fourth boss of the game. While having a distinctly mantis-like appearance, it is obvious that it was made from a human base. It has developed double joints on each limb, allowing it to perform several acrobatic feats. Its hands have fused into two large talons, capable of slicing through steel. However, these talons are also its weakpoints, possibly housing sensitive nerve endings.
  • A crawler was a 21st Century surface vehicle designed for travel on light gravity worlds such as Io or the Earth's Moon. A crawler travelled on oversized, wide, wire-wound tires designed to move through thick dust surfaces. It also had a pressurized crew cabin for the driver and passengers. Various pieces of equipment could be installed on the vehicle including surface to surface missiles during times of hostility.
  • Crawlers are ancient South American devil bug demons who are the spawn of the insect demon Cohila.
  • Crawlers are eel-like creatures that can be fished with either a net or pole.
  • Crawler was a blanket term for 130+ species of creatures from the liquid core of Yavin Prime.
  • Crawlers are crabs native to Westfall. They are kept by Murloc Hunters as pets. They are also flagged as a "pet", rendering them untamable.
  • Crawlers were enemies invoked by the Voracious Centipede that bite and hurt Alice Liddell.
  • Crawlers in Final Fantasy XIII-2 are found in Yaschas Massif -100 AF-, with other Crawlers or with Clematises. They become Commandos when tamed.
  • In some sandy terrain, such as her home turf at the Crimson Waste, Scorpia is able to maneuver her Crawler through sand, with only a periscope visible above ground. The Crawler has a powerful Scorpion Sting Cannon in its mechanical tail, which can put several people to sleep with a single shot. Scorpia's Crawler should not be confused with the larger Horde Crawler used on occasion by Hordak himself.
  • Crawler is a Craw that was cursed by a demon to become immortal, but at the cost of losing his free will and forced to make his home in the Netherworld and is the protagonist in the Netherworld Series. He is a red craw with a green beak and a spear. He is the guardian of the Netherkingdom and will defend it with everything he has.
  • Généralement, vous ne disposez que de peu de temps pour abattre ces géants quadrupèdes, visez alors leur tête, leur jambes ou leur corps central, et faites en sorte que votre vaisseau soit assez puissant ou qu'il dispose d'armes Slash extrêmement efficaces. Heureusement, le Crawler dispose de peu de force, et n'en use pas souvent.
  • Crawlers were small elemental vermin native to the Elemental Plane of Earth that could also be found in Zakhara, the Land of Fate.
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Crawler is an enemy that appears in some Bomberman games. It is a large, strange insect that likes to roll around. Crawler moves slowly, pursuing the player. When Crawler comes within a three tile distance of a player, it will curl up, becoming immune to explosions. After a while, it will return to its crawling form, and will not be able to curl up for a few more seconds. Collision with the monster will harm players. It takes one bomb blast to destroy.
  • Late one night in 2152, the control arm of Tessic's crawler became jammed. Tessic worked on the repairs to the crawler with help from Jonathan Archer, who firstly rotated the machine's release valve, then reconnected a coolant line to an intake on the control arm. Tessic regarded the fact he himself was "barely [able to] keep this crawler running" as an example of and a metaphor for him being unable to protect his colony. Thereafter, the crawler hauled a deuterium pump while the colony was being relocated to a position approximately fifty meters away. (ENT: "Marauders")
sameAs
Level
  • 11(xsd:integer)
height cm
  • 60(xsd:double)
Appeared
Alignment
abpriority
  • 5(xsd:integer)
aiming
  • Normal
dcterms:subject
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