The Tasty Treat is a 2nd of Master Motto Challenges, released on August 15th, 2012. FarmVille and Zynga have introduced early access to Master Motto. If you have purchased it, you will now be working on your second challenge which you have 1,5 day to finish. You will need to ask and receive 5 Master Motto’s Dog Treats. The rewards are pretty good on this one, File:Zen Point-icon.png zen points and 1 Pig-O Token!
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| |
rdfs:comment
| - The Tasty Treat is a 2nd of Master Motto Challenges, released on August 15th, 2012. FarmVille and Zynga have introduced early access to Master Motto. If you have purchased it, you will now be working on your second challenge which you have 1,5 day to finish. You will need to ask and receive 5 Master Motto’s Dog Treats. The rewards are pretty good on this one, File:Zen Point-icon.png zen points and 1 Pig-O Token!
- Tasty treats are special food items from Solomon's General Store that were released on 19 December 2012. When fed to a Legendary pet, the pet's passive and interactive advancement increase by 50% for one hour. This effect does not stack with other treats and only one treat may be used at a time. The timer will not run out if the player who used it is offline and if pets are switched, the effect will carry over to the new pet.
|
dcterms:subject
| |
dbkwik:farmville/p...iPageUsesTemplate
| |
dbkwik:rune-scape/...iPageUsesTemplate
| |
dbkwik:runescape/p...iPageUsesTemplate
| |
abstract
| - The Tasty Treat is a 2nd of Master Motto Challenges, released on August 15th, 2012. FarmVille and Zynga have introduced early access to Master Motto. If you have purchased it, you will now be working on your second challenge which you have 1,5 day to finish. You will need to ask and receive 5 Master Motto’s Dog Treats. The rewards are pretty good on this one, File:Zen Point-icon.png zen points and 1 Pig-O Token!
- Tasty treats are special food items from Solomon's General Store that were released on 19 December 2012. When fed to a Legendary pet, the pet's passive and interactive advancement increase by 50% for one hour. This effect does not stack with other treats and only one treat may be used at a time. The timer will not run out if the player who used it is offline and if pets are switched, the effect will carry over to the new pet.
|
is wikipage disambiguates
of | |