Speak to each of the three men on the deck to give them their weapons. Fred Drysdon, the fremennik looking warrior, takes the warhammer. Marek, the slimmer warrior, takes the longsword. Steve, the only ranger, takes the longbow. Although Junior doesn't specify Adamant and Maple, the warriors themselves do. Speak to Junior and tell him you’re ready to depart, and then a cutscene will start. Junior takes his position at the wheel while the Player and the others walk around on the ship. The ship starts sailing to the southeast.
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