Graveborn have an unnerving presence about them that is as much a result of their cold flesh as their detached cunning and determination. They have a supernatural way with words and often get what they want, but even so, they fear for their lives. Graveborn escaped death once, but only just. Above all else, graveborn fear the inevitable coming of the Raven Queen's servants to claim their wayward souls and deliver them to their unknown fate. Play a graveborn if you want...
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| - Graveborn have an unnerving presence about them that is as much a result of their cold flesh as their detached cunning and determination. They have a supernatural way with words and often get what they want, but even so, they fear for their lives. Graveborn escaped death once, but only just. Above all else, graveborn fear the inevitable coming of the Raven Queen's servants to claim their wayward souls and deliver them to their unknown fate. Play a graveborn if you want...
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Range
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date created
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Skills
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Speed
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Status
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Name
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Type
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Languages
| - Common, choice of one other
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Abilities
| - +2 Charisma, +2 Strength or +2 Constitution
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flavor
| - You are haunted by the whispers of the dead, but not without benefit. They occasionally reveal valuable truths.
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Class
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Trait
| - Shadow Origin
- Whispers of the Grave
- Undead Resistances
- Undead Subtype
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Description
| - 14400.0
- You have the whispers of the grave power.
- You are immune to disease and have resistance to poison damage and necrotic damage equal to 5 + one-half your level.
- You were reborn in the Shadowfell, so you are considered a shadow creature for the purpose of effects that relate to creature origin.
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Vision
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trigger
| - You roll a skill check and dislike the result
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Usage
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Owner
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Effect
| - Add your Charisma modifier or Constitution modifier as a power bonus to the skill check result.
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Size
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abstract
| - Graveborn have an unnerving presence about them that is as much a result of their cold flesh as their detached cunning and determination. They have a supernatural way with words and often get what they want, but even so, they fear for their lives. Graveborn escaped death once, but only just. Above all else, graveborn fear the inevitable coming of the Raven Queen's servants to claim their wayward souls and deliver them to their unknown fate. Haunted continually by the whispers of those who died and were buried in their vicinity, some graveborn seek to escape the voices by venturing into the wilds as barbarians. Others try to drown them out with arcane music or the more preferable, though demanding, voice of a warlock patron. Since they harbour no memories of their former lives and find it difficult to retain even recent memories, graveborn are often distant and unapproachable, even to those who have known them for decades. Play a graveborn if you want...
* to be an undead haunted by the fate you've fled.
* to do whatever it takes to survive.
* to be a member of a race that favours the barbarian, bard, and warlock classes.
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