Variables are values set by scripts. They can consist of numbers, text, or object references. How long can a variable name be? How long can a string be? Rob McGinnis: "While the runtime virtual machine doesn't have any limits that we could find, the compiler will reject tokens that are longer than 512 characters. So that would probably be the de facto limits of variable or hard coded string length."
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| - Variables are values set by scripts. They can consist of numbers, text, or object references. How long can a variable name be? How long can a string be? Rob McGinnis: "While the runtime virtual machine doesn't have any limits that we could find, the compiler will reject tokens that are longer than 512 characters. So that would probably be the de facto limits of variable or hard coded string length."
- A Variable is a space in memory allocated to store something such as an object, string, or number.
- There are five different blocks for variables:
* () (this is the block that contains the value)
* Set () To () (block)
* Change () By () (block)
* Show Variable () (block)
* Hide Variable () (block)
- A variable (also a program variable) is a facility for storing data. The current value of the variable is the data actually stored in the variable. Depending on the programming language in question, the data stored in the variable can be intentionally altered during the program run. This is why it is called variable. The variable can be referenced by identifiers.
- termo de uso xeral, que consiste en cada unha das partes que conforman o funcionamento ou a estrutura dun todo.
- A variable stores a piece of data in a script. Each variable must be declared to be of a certain type (e.g. integer), indicating the type of data it can contain. See also local variable.
- Local variables belong to an instance. They can be used inside a piece of code. The following are Built-In Vars:
* x, y - x and y coordinates of the object instance
* xstart, ystart and xprevious, yprevious - self-explaining
* direction - facing (0=right, 90=up, 180=left, 270=down)
* gravity and gravity_direction - set the strength and direction (0...360) of the applied gravity
* image_
* index
* alpha, xscale, yscale - adjust the sprite
* number, speed - sprite subimage number, animation speed
* depth, persistent, solid, visible - set the according instance parameters
* alarm[0...11] - set one of 12 available Alarms
* variables for path and timeline management
- A variable is a fundamental programming concept. It is essentially a symbol that represents information in a program that can be changed, added to, or removed, similar to x, y or z in algebra. In CAOS, variables are denoted by symbols such as va01 and va02 (look at any CAOS code for specific examples). They can be used in CAOS scripts to store numbers and strings (groups of characters including letters and numbers, such as words and sentences). This can allow you to store a given piece of information in your script which you need for a later action.
- A variable is a non-numerical symbol used in a mathematical expression that serves as a placeholder for any of a specified set of values. A large part of elementary algebra is devoted to learning techniques for determining the value (or set of possible values) of a variable that appears in an equation or inequality. There are some symbols that are rarely used as variables because they are by convention treated as the names of specific constants. They include:
* f — the prototypical name of a function.
- Eine Variable ist ein Platzhalter für Werte. Diese können z.B. aus Text oder Zeichen oder aus einer Mischung von beidem bestehen. Die unterschiedlichen Sprachen bearbeiten die Variablen oft verschieden in Hinsicht auf ihren Typ. D.h. manche nehmen es sehr streng und verlangen z.B. das ihnen vorher schon sagst was für eine Art von Wert du den Variablen zuordnest. Also die Variable TASCHENGELD für Kommazahlen. Dann meckert der Computer jedesmal wenn du TASCHENGELD = "grün" eingibst. Anderen Programmen ist es ziemlich egal. Meistens spart die Vorgabe des Werte-Types aber viel Speicherplatz.
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abstract
| - Variables are values set by scripts. They can consist of numbers, text, or object references. How long can a variable name be? How long can a string be? Rob McGinnis: "While the runtime virtual machine doesn't have any limits that we could find, the compiler will reject tokens that are longer than 512 characters. So that would probably be the de facto limits of variable or hard coded string length."
- A Variable is a space in memory allocated to store something such as an object, string, or number.
- A variable is a non-numerical symbol used in a mathematical expression that serves as a placeholder for any of a specified set of values. A large part of elementary algebra is devoted to learning techniques for determining the value (or set of possible values) of a variable that appears in an equation or inequality. There are some symbols that are rarely used as variables because they are by convention treated as the names of specific constants. They include:
* e — typically representative of Euler's number.
* π — pi, which has multiple mathematical meanings but is most commonly used to represent the ratio of a circle's circumference to its diameter (approximately 3.14159).
* o — usually avoided by mathematicians for risk of confusion with the empty set (∅) or the numeral zero (0). (But see Order notation, Big O notation and Little O notation.) Other symbols are often treated as the names of functions or other mathematical objects and so make poor choices of variable names. For example:
* f — the prototypical name of a function.
- There are five different blocks for variables:
* () (this is the block that contains the value)
* Set () To () (block)
* Change () By () (block)
* Show Variable () (block)
* Hide Variable () (block)
- Local variables belong to an instance. They can be used inside a piece of code. The following are Built-In Vars:
* x, y - x and y coordinates of the object instance
* xstart, ystart and xprevious, yprevious - self-explaining
* direction - facing (0=right, 90=up, 180=left, 270=down)
* gravity and gravity_direction - set the strength and direction (0...360) of the applied gravity
* image_
* index
* alpha, xscale, yscale - adjust the sprite
* number, speed - sprite subimage number, animation speed
* depth, persistent, solid, visible - set the according instance parameters
* alarm[0...11] - set one of 12 available Alarms
* variables for path and timeline management To define your own variable new_x: new_x = ;
- A variable is a fundamental programming concept. It is essentially a symbol that represents information in a program that can be changed, added to, or removed, similar to x, y or z in algebra. In CAOS, variables are denoted by symbols such as va01 and va02 (look at any CAOS code for specific examples). They can be used in CAOS scripts to store numbers and strings (groups of characters including letters and numbers, such as words and sentences). This can allow you to store a given piece of information in your script which you need for a later action. Many CAOS commands use or act on variables. The following are particularly relevant:
* VAxx, OVxx and MVxx, the numbered variables
* NAME, MAME and GAME, named variables
* SETV and SETS, for input
* OUTV and OUTS, for output
- A variable (also a program variable) is a facility for storing data. The current value of the variable is the data actually stored in the variable. Depending on the programming language in question, the data stored in the variable can be intentionally altered during the program run. This is why it is called variable. The variable can be referenced by identifiers.
- termo de uso xeral, que consiste en cada unha das partes que conforman o funcionamento ou a estrutura dun todo.
- Eine Variable ist ein Platzhalter für Werte. Diese können z.B. aus Text oder Zeichen oder aus einer Mischung von beidem bestehen. Die unterschiedlichen Sprachen bearbeiten die Variablen oft verschieden in Hinsicht auf ihren Typ. D.h. manche nehmen es sehr streng und verlangen z.B. das ihnen vorher schon sagst was für eine Art von Wert du den Variablen zuordnest. Also die Variable TASCHENGELD für Kommazahlen. Dann meckert der Computer jedesmal wenn du TASCHENGELD = "grün" eingibst. Anderen Programmen ist es ziemlich egal. Meistens spart die Vorgabe des Werte-Types aber viel Speicherplatz. In der Regel werden die Werte der Variablen innerhalb des Programmes öfters verändert. Sollte der Wert nicht verändert werden nennt man die Variable oft auch Konstante. Zum Beispiel für feste Größen wie PI = 3.14 . Kategorie:Programming
- A variable stores a piece of data in a script. Each variable must be declared to be of a certain type (e.g. integer), indicating the type of data it can contain. See also local variable.
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