Certain items which are equippable in the slot on the character cannot be thrown. Some of these items instead serve as ammunition to enhance the currently equipped . If the appropriate weapon and Charged Ammunition pair is equipped, the effect listed below will happen occasionally during battle. When the effect occurs, one unit of the Charged Ammunition will be consumed. Weapons which require Charge Ammunition usually activate very often (about 10-15% of the time) and deal a decent amount of damage. This makes the chargeable weapons, combined with the ammo, good for the weapon's level range.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| abstract |
|