About: Mega Man X6   Sponge Permalink

An Entity of Type : dbkwik:resource/k9W1PisKD5IY334hd85teQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Prominent series artist and producer Keiji Inafune was not involved in the game's production, as he had intended the fifth installment in the series to be the last with Zero's death. Critically, Mega Man X6 has received mixed to positive reviews. The game was released for the PC in different parts of Asia in 2002 and 2003. It was also re-released in 2006 as part of the North American Mega Man X Collection for the GameCube and PlayStation 2.

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  • Mega Man X6
  • Mega Man X6
  • Mega Man X6
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  • Prominent series artist and producer Keiji Inafune was not involved in the game's production, as he had intended the fifth installment in the series to be the last with Zero's death. Critically, Mega Man X6 has received mixed to positive reviews. The game was released for the PC in different parts of Asia in 2002 and 2003. It was also re-released in 2006 as part of the North American Mega Man X Collection for the GameCube and PlayStation 2.
  • The story begins three weeks after Mega Man X5, with Zero missing, presumed dead, and the Earth's surface rendered uninhabitable. Rumors are spreading through the Reploid World of a Maverick named the Zero Nightmare, a Reploid of pure evil that is spreading chaos throughout the world. X, curious about this Maverick, and angered by its use of his late friend’s name, seeks him out.
  • Mega Man X6 o conocido como Rockman X6 (ロックマンX6 Rokkuman Ekkusu 6?), es el sexto juego de la saga Mega Man X y el último título en ser lanzado para Sony PlayStation. Tanto Mega Man X5 como Mega Man X6 fueron lanzados después del lanzamiento de la PlayStation 2, así que después del desarrollo y lanzamiento de Mega Man X6, Capcom hizó la transición a PlayStation 2. Mega Man X6 fue desarrollado y lanzado para la PlayStation principalmente para llegar a un público más amplio. El juego posteriormente fue re-lanzado como parte de Mega Man X Collection.
  • Mega Man X6, known as Rockman X6 (ロックマンX6 RokkumanX6?) in Japan, is the sixth game in the Mega Man X series and the final title in the series to be released for the Sony PlayStation. Both Mega Man X5 and Mega Man X6 were released after the launch of the PlayStation 2, so after the development and release of Mega Man X6, Capcom made the transition to the PlayStation 2. Mega Man X6 was developed and released on the original PlayStation mainly to reach out to a broader audience. The game was later re-released as part of the Mega Man X Collection, and it was released on the Playstation Network as part of the PSOne classics in Japan on July 8, 2015.
  • MEGAMAN EPISODE 6 3 weeks since X5. ...1 week later, Gate goes Maverick. Gate (Lv.03) Alia Zero Nightmare (Lv.01) Isoc Signas Douglas Nightmare Soul (01) (01) - 01 - 01 - 01 - 01 - 02 - 03 - 03 - 03 - (03) (03) (03) - (04x8) - (03) ??? Mechaniloid (Lv.01) High Max (Lv.01-03-03) Dynamo (Lv.03-03-03-03-03-03) Eye Gel Mech Twins (Lv.03) ??? Sigma (Lv.03) ??? Sigma (Lv.03) Yammar Option / [[]] Meteor Rain / [[]] Guard Shell / [[]] Ice Burst / Hydroga Magma Blade / Shoenzan Ray Arrow / [[]] Metal Anchor / Rakukojin Ground Dash / Sentsuizan
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JName
  • Rockman X5
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  • 4122001(xsd:integer)
Sprache
  • Japanisch, Englisch
Herausgeber
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Platforms
abbrev
  • MMX4, X4, RMX4
Date
  • --10-09
  • --08-01
remakes
Series
Producer
  • Tatuya Minami
  • Yosiki Okamoto
  • Kouji Nakajima
Name
  • Mega Man X6
  • Mega Man X6
Genre
ReleaseDate
  • --07-08
  • --11-28
  • --11-29
  • --02-08
  • --12-04
  • PlayStation Network:
Ratings
Caption
  • Japanese cover and promo art
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Rerelease
  • --01-10
  • GameCube/PlayStation 2: Mega Man X Collection
publi
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  • 29112001(xsd:integer)
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desig
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  • 24(xsd:integer)
  • 8022002(xsd:integer)
  • PC:
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chars
gname
  • Mega Man X5
devel
Media
  • 1(xsd:integer)
Color
  • #BFBFFF
ESRB
  • ESRB: ?
Modes
  • Single player
Artist
  • Haruki Suetsugu
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