About: White Boss Castle Stickman (SF2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This boss is a ramped up version of the White Boss X Walker from Snowfield 1. Although it has an averaged-out AT from the previous boss, the damage will always be fixed at 300, meaning that its ball attack hits hard. However, it bounces like the Pink Big Castle Stickman's ball, so it is actually easy to avoid - simply slide the characters under the ball as it goes up. However, this boss is also supported by a swarm of 80 White Castle Stickmen that players can kill for onigiris. Still, it also has a large range. Like the White Boss X Walker, the Freezing effect is reduced by 90% instead of the normal 80%. Despite its high damage and number of minions, this is not a difficult boss to overcome. Fire and Freeze type weapons are recommended against the group at first. Once most of the White Cas

AttributesValues
rdfs:label
  • White Boss Castle Stickman (SF2)
rdfs:comment
  • This boss is a ramped up version of the White Boss X Walker from Snowfield 1. Although it has an averaged-out AT from the previous boss, the damage will always be fixed at 300, meaning that its ball attack hits hard. However, it bounces like the Pink Big Castle Stickman's ball, so it is actually easy to avoid - simply slide the characters under the ball as it goes up. However, this boss is also supported by a swarm of 80 White Castle Stickmen that players can kill for onigiris. Still, it also has a large range. Like the White Boss X Walker, the Freezing effect is reduced by 90% instead of the normal 80%. Despite its high damage and number of minions, this is not a difficult boss to overcome. Fire and Freeze type weapons are recommended against the group at first. Once most of the White Cas
Head
  • Castle Castle
Attack
dcterms:subject
Drops
head colour
  • FFFFFF
Agi
  • 250(xsd:integer)
peak exp
  • 6000(xsd:integer)
body colour
  • FFFFFF
peak lvl
  • 60(xsd:integer)
ExpAGI
  • 268(xsd:double)
LV
  • 60(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 500(xsd:integer)
Range
  • 320(xsd:integer)
Movement
  • walking
Name
  • White Boss Castle Stickman
N
  • 1(xsd:integer)
Strong
  • Freeze
Exp
  • 6000(xsd:integer)
Link
  • White Boss Castle Stickman
at
  • 300(xsd:integer)
Species
  • Stickman Stickman
Icon
  • White Boss Castle Stickman .png
to
  • 70(xsd:integer)
from
  • 50(xsd:integer)
IMG
  • White Boss Castle Stickman .png
LP
  • 33000(xsd:integer)
Location
  • Snowfield 2
abstract
  • This boss is a ramped up version of the White Boss X Walker from Snowfield 1. Although it has an averaged-out AT from the previous boss, the damage will always be fixed at 300, meaning that its ball attack hits hard. However, it bounces like the Pink Big Castle Stickman's ball, so it is actually easy to avoid - simply slide the characters under the ball as it goes up. However, this boss is also supported by a swarm of 80 White Castle Stickmen that players can kill for onigiris. Still, it also has a large range. Like the White Boss X Walker, the Freezing effect is reduced by 90% instead of the normal 80%. Despite its high damage and number of minions, this is not a difficult boss to overcome. Fire and Freeze type weapons are recommended against the group at first. Once most of the White Castle Stickmen are gone, switching to Thunder and Poison type weapons should bring this boss into submission.
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