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The Warrens were places were the Nezumi race lived, despite their nomadic style of life. They were usually digged burrows inside the earth.

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  • Warrens
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  • The Warrens were places were the Nezumi race lived, despite their nomadic style of life. They were usually digged burrows inside the earth.
  • The Warrens was one of the six major districts of Efavan, a city on the planet Vorzyd 5.
  • The Warrens are tunnels underneath Dock Ward and Castle Ward in Waterdeep. The Warrens have existed for hundreds of years and are inhabited primarily by gnomes and halflings. The existence of the tunnels was unknown to most Waterdavians until the gnomes told the halfings about the tunnels and the halflings told everyone else. There is a temple dedicated to Baravar Cloakshadow located within the Warrens. The elder high priest of the temple, as of 1479 DR, was Ompahr Daergech. His great-great-great-granddaughter, Roywyn Daergech was also a priest at the temple.
  • "When we finally conquered their city, we were not prepared to face what was hidden in these strange, ruined buldings. I was chosen to be part of an exploration team sent inside what we thought to be a shabby warehouse, but once inside the stench of rotting flesh almost stunned me. In the dim light of our lantern we saw thousand of little shiny eyes, belonging to countlesss baby orcs fighting one another or feasting on rats and other vermin. Here and there my eyes catched the shapes of pregnant orc females, their swelled wombs forcing them to sit helplessy in the dirt. We all knew war too well and knew what had to be done, but in my heart i felt like the monsters i sworn to fight, as killing children was horrible for me, regardless of their race. Our commander ordered to set fire to these
  • Structurally these Warrens were divided into two classes, the Elder Warrens, which were associated with a particular race, and the Paths, which were those Warrens most commonly accessed by humans and which were derived from K'rul's blood. Although not all realms described as Warrens fit that description, The Abyss was named a Warren but seemed to be used only as a means of travel rather than a source of power. It is also possible that there was a difference on how some Warrens like the Abyss were created. Sorcery had a magical signature and adepts were able to discern different users.
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abstract
  • "When we finally conquered their city, we were not prepared to face what was hidden in these strange, ruined buldings. I was chosen to be part of an exploration team sent inside what we thought to be a shabby warehouse, but once inside the stench of rotting flesh almost stunned me. In the dim light of our lantern we saw thousand of little shiny eyes, belonging to countlesss baby orcs fighting one another or feasting on rats and other vermin. Here and there my eyes catched the shapes of pregnant orc females, their swelled wombs forcing them to sit helplessy in the dirt. We all knew war too well and knew what had to be done, but in my heart i felt like the monsters i sworn to fight, as killing children was horrible for me, regardless of their race. Our commander ordered to set fire to these warrens, and i think i will never forget their screams... that day i paid with my own humanity the price of joining the crusade ..." -Jarn, Bannor soldier
  • The Warrens were places were the Nezumi race lived, despite their nomadic style of life. They were usually digged burrows inside the earth.
  • The Warrens was one of the six major districts of Efavan, a city on the planet Vorzyd 5.
  • The Warrens are tunnels underneath Dock Ward and Castle Ward in Waterdeep. The Warrens have existed for hundreds of years and are inhabited primarily by gnomes and halflings. The existence of the tunnels was unknown to most Waterdavians until the gnomes told the halfings about the tunnels and the halflings told everyone else. There is a temple dedicated to Baravar Cloakshadow located within the Warrens. The elder high priest of the temple, as of 1479 DR, was Ompahr Daergech. His great-great-great-granddaughter, Roywyn Daergech was also a priest at the temple.
  • Structurally these Warrens were divided into two classes, the Elder Warrens, which were associated with a particular race, and the Paths, which were those Warrens most commonly accessed by humans and which were derived from K'rul's blood. Although not all realms described as Warrens fit that description, The Abyss was named a Warren but seemed to be used only as a means of travel rather than a source of power. It is also possible that there was a difference on how some Warrens like the Abyss were created. Human magic needed no rituals, motions, or words to be cast. All that was required was access to a Warren. Most mages were born with a natural affinity towards a specific Warren, although some were able to draw on more than one. Extremely rare was a mage who could call on every Warren as Beak was able to do. When a mage wished to use magical power, he or she opened themselves to a Warren (most could only access one or two) by willing into being a portal through which the magical energy flowed. Initially it was a case of opening themselves to the Warren that would come, that would find them. Drawing as much power as body and soul could contain, the wielder had to remember that the gate would close should the body fail. The skills to access the Warrens could be taught, but it was much more common for someone to just be born with the Talent. Sorcery had a magical signature and adepts were able to discern different users.
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