About: Necropolis (H6)   Sponge Permalink

An Entity of Type : dbkwik:resource/wWcTprY0t3ilCOgmNvst7Q==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Necropolis is a town of undead ruled by Necromancers and Ebon Knights. They worship Asha, the Primordial Dragon of Order herself, but in a twisted version of her "Death" aspect. Believing that life is filled with chaos, fear and misery, they look upon death as clean, peaceful and orderly. Branded as enemies and heretics by the cities of Silver League and the Holy Falcon Empire and not owning a land they can call their own (as they don't have a capitol city), they hide far away from the living, or in secret societies within the league or empire.

AttributesValues
rdf:type
rdfs:label
  • Necropolis (H6)
rdfs:comment
  • Necropolis is a town of undead ruled by Necromancers and Ebon Knights. They worship Asha, the Primordial Dragon of Order herself, but in a twisted version of her "Death" aspect. Believing that life is filled with chaos, fear and misery, they look upon death as clean, peaceful and orderly. Branded as enemies and heretics by the cities of Silver League and the Holy Falcon Empire and not owning a land they can call their own (as they don't have a capitol city), they hide far away from the living, or in secret societies within the league or empire.
Alignment
  • Evil
dcterms:subject
req
  • 2(xsd:integer)
  • 3(xsd:integer)
  • 4(xsd:integer)
  • 5(xsd:integer)
  • 6(xsd:integer)
  • 7(xsd:integer)
  • 8(xsd:integer)
  • 10(xsd:integer)
  • 11(xsd:integer)
  • 12(xsd:integer)
  • 13(xsd:integer)
  • 14(xsd:integer)
  • 15(xsd:integer)
  • 1000(xsd:integer)
  • 1500(xsd:integer)
  • 1750(xsd:integer)
  • 2000(xsd:integer)
  • 2500(xsd:integer)
  • 3000(xsd:integer)
  • 3500(xsd:integer)
  • 4000(xsd:integer)
  • 5000(xsd:integer)
  • 7000(xsd:integer)
  • 7500(xsd:integer)
  • 9000(xsd:integer)
  • 10000(xsd:integer)
  • 11000(xsd:integer)
  • 15000(xsd:integer)
  • N/A
  • City hall
  • Town hall
dbkwik:mightandmag...iPageUsesTemplate
Game
  • H6
Name
  • Hall of Heroes
  • Marketplace
  • Capitol
  • Necropolis
  • Boneyard
  • Crypt
  • City hall
  • Graveyard
  • Town hall
  • Village hall
  • Pestilent tomb
  • Ruined tower
  • Mausoleum
  • Haunted tower
  • Advanced fortification
  • Advanced town portal
  • Basic fortification
  • Basic town portal
  • Spider temple
  • Superior fortification
  • Sepulcher
  • Spider sanctum
  • Pestilent catacomb
  • Vampire mansion
  • Vampire palace
  • Altar of Eternal Servitude
  • Asha's Hourglass
  • Asha's undying resolve
  • Chamber of Necromancy
  • Hall of the Immortals
  • Ravenous crypt
  • Wasting grounds
DESC
  • 259200.0
  • Heroes can be hired here for a fee.
  • Increases your kingdom's daily income by 4000 gold. You can only build 1 Capitol in your kingdom.
  • Trading and exchanging resources. Produces 500 gold/day.
  • Allows the heroes to teleport back to this town.
  • Allows you to purchase Rank 3 town buildings and increases your kingdom's daily income by 2000 gold.
  • Allows you to purchase Rank 1 town buildings and increases your kingdom's daily income by 500 gold.
  • Erects walls around the town. Increases creature growth by 1.
  • Your heroes can teleport from this town to any other town you control.
  • Adds 2 arrow towers, fortifies your town's defenses. Also increases creature growth by 1.
  • Allows you to purchase Rank 2 town buildings and increases your kingdom's daily income by 1000 gold.
  • Heroes can be resurrected for free. The primary attributes of a resurrected Hero are increased by 10% for 1 week.
  • Allows recruitment of Specters. Specter/Ghost weekly production is increased by 3.
  • Allows recruitment of Skeletal Spearmen. Skeletal Spearman/Skeleton weekly production is increased by 5.
  • Allows recruitment of Ravenous Ghouls. Ravenous Ghoul/Ghoul weekly production is increased by 4.
  • Allows recruitment of Fate Weavers. Fate Weaver/Fate Spinner weekly production is increased by 1.
  • Provides 5000 gold/day and increases all creature production by 50%. Increases the effectiveness of the Necromancy faction ability by 100%.
  • Allows recruitment of Archliches. Archlich/Lich weekly production is increased by 2.
  • Allows recruitment of Fate Spinners.
  • Allows recruitment of Ghosts.
  • Allows recruitment of Ghouls.
  • Allows recruitment of Lamasus.
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