About: Eggplant Bird   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

These birds are relatively weak enemies whose only actual outstanding point is their Speed, which allows them to attack multiple times during the player's Defense Phase. Their skills are Flying Dive Kick, in which they jump into a character and kick them twice, and Desperate Head Butt, in which they crash into one of the party members. The first attack can be tricky to block due to the second hit coming right after the first one, but the latter is easily blocked because of its wind-up animation, which allows the player to switch focus to the Guard Gauge as soon as the attack name appears on-screen. Therefore, these monsters shouldn't be difficult at all to defeat.

AttributesValues
rdfs:label
  • Eggplant Bird
rdfs:comment
  • These birds are relatively weak enemies whose only actual outstanding point is their Speed, which allows them to attack multiple times during the player's Defense Phase. Their skills are Flying Dive Kick, in which they jump into a character and kick them twice, and Desperate Head Butt, in which they crash into one of the party members. The first attack can be tricky to block due to the second hit coming right after the first one, but the latter is easily blocked because of its wind-up animation, which allows the player to switch focus to the Guard Gauge as soon as the attack name appears on-screen. Therefore, these monsters shouldn't be difficult at all to defeat.
dcterms:subject
abstract
  • These birds are relatively weak enemies whose only actual outstanding point is their Speed, which allows them to attack multiple times during the player's Defense Phase. Their skills are Flying Dive Kick, in which they jump into a character and kick them twice, and Desperate Head Butt, in which they crash into one of the party members. The first attack can be tricky to block due to the second hit coming right after the first one, but the latter is easily blocked because of its wind-up animation, which allows the player to switch focus to the Guard Gauge as soon as the attack name appears on-screen. Therefore, these monsters shouldn't be difficult at all to defeat.
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