About: Staging Area   Sponge Permalink

An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The staging area is a section of the Fedic Dogan complex that containing defunct Wolves in need of repairs as well as utility bays used to start them up. The Fedic/Thunderclap Station Door is located here.

AttributesValues
rdf:type
rdfs:label
  • Staging Area
  • Staging area
rdfs:comment
  • The staging area is a section of the Fedic Dogan complex that containing defunct Wolves in need of repairs as well as utility bays used to start them up. The Fedic/Thunderclap Station Door is located here.
  • Staging Area is a room in the Ing Hive from Metroid Prime 2: Echoes. Inside are two Light Portals. Samus passes through here on her way to the second floor of Sanctuary Fortress, as well as to get the Dark Temple Key on the second floor of the Ing Hive. There is a Echo Gate with several sonic emitters. Behind it is an Interface Module that controls a platform that was blocking access to the second portal. The Aether version of this room is the Main Research.
  • Staging Area is the tenth mission conducted by The Ghosts during the Sri Lankan conflict.
  • The drawing area is indicated as the top area and bottom area which cards in the area have large ready values above them. Gameplay Workflow • Battle cycle • Deck • Staging area • In play • Graveyard • Reserve
  • In military usage, a staging area was a place where troops or ships were assembled before a military operation. Prior to the Battle of Endor, the Alliance Fleet used Sullust as a staging area.
  • A staging area (otherwise staging point, staging base or staging post) is a location where organisms, people, vehicles, equipment or material are assembled before use. It may refer to: Construction Designated area where vehicles, supplies, and construction equipment are positioned for access and use to a construction site. Ecology Resting and feeding places of migratory birds are referred to as staging areas. Entertainment Places designated for setting up parades and other elaborate presentations. Military In military uses, a staging area is a place where troops or equipment in transit are assembled or processed. The US Department of Defense uses these definitions: Often and historically this military staging area has been termed a point d'appui, which point is o
  • Staging area is used to indicate any of the following type of zones: * Image:CityIcon sml.png Town * Image:OutpostIcon sml.png Outpost * Image:MissionIcon sml.png Mission location These are enclosed, non-instanced locations, as opposed to explorable areas. They are enclosed locations that serve as a starting point for quests, missions or for exploring open areas. They also offer services for players that allow them to purchase/enhance equipment and meet and interact with other players. Staging areas are split into districts, although there may only be one district if there are less than 150 characters in a staging area.
sameAs
dcterms:subject
enemies/wildlife
  • Inglets, Hunter Ing
planet/ship
dbkwik:metroid/pro...iPageUsesTemplate
dbkwik:military/pr...iPageUsesTemplate
dbkwik:starwars/pr...iPageUsesTemplate
Significance
  • Location of two Portals, access to Central Hive West Transport
Game
Name
  • Staging Area
Text
  • "Legacy of Terror" Episode Gallery
  • "Darkness on Umbara" Episode Gallery
  • "Mercy Mission" Episode Gallery
dbkwik:ghostrecon/...iPageUsesTemplate
dbkwik:warstorm/pr...iPageUsesTemplate
Area
PREV
  • (Mission: Communications Hub)
url
  • tv-shows/clone-wars/legacy-of-terror-episode-gallery
  • tv-shows/clone-wars/mercy-mission-episode-gallery
  • tv-shows/clone-wars/darkness-on-umbara-episode-gallery
NEXT
  • (Mission: Rescue)
Objective
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 3(xsd:integer)
Notable features
  • Two Portals, central pillar, Echo Gate, Interface Module, rising platform
Location
  • Sri Lanka
abstract
  • The staging area is a section of the Fedic Dogan complex that containing defunct Wolves in need of repairs as well as utility bays used to start them up. The Fedic/Thunderclap Station Door is located here.
  • Staging Area is a room in the Ing Hive from Metroid Prime 2: Echoes. Inside are two Light Portals. Samus passes through here on her way to the second floor of Sanctuary Fortress, as well as to get the Dark Temple Key on the second floor of the Ing Hive. There is a Echo Gate with several sonic emitters. Behind it is an Interface Module that controls a platform that was blocking access to the second portal. The Aether version of this room is the Main Research.
  • Staging Area is the tenth mission conducted by The Ghosts during the Sri Lankan conflict.
  • A staging area (otherwise staging point, staging base or staging post) is a location where organisms, people, vehicles, equipment or material are assembled before use. It may refer to: Construction Designated area where vehicles, supplies, and construction equipment are positioned for access and use to a construction site. Ecology Resting and feeding places of migratory birds are referred to as staging areas. Entertainment Places designated for setting up parades and other elaborate presentations. Military In military uses, a staging area is a place where troops or equipment in transit are assembled or processed. The US Department of Defense uses these definitions: Often and historically this military staging area has been termed a point d'appui, which point is often on high ground and sometimes coincident with a significant prehistoric monument, as in the case of Catto Long Barrow in Aberdeenshire, Scotland. Unlike normal bases, the facilities of a staging area are temporary, mainly because for a certain time it will hold much more troops and material than would be reasonable in peacetime. Militaries use staging areas to deploy military units, aircraft and warships plus their materiel ahead of an attack or invasion. In former times this used to be generally the border area of one's own country, but in recent wars (Gulf War, Kosovo War, Iraq War) it may also be the border area of another unrelated country granting access. Incident management Staging areas are established for temporary location of available emergency responder resources. A Staging Area can be any location in which personnel, supplies, and equipment can be temporarily housed or parked while awaiting operational assignment. Staging Areas may include temporary feeding, fueling, and sanitation services for emergency crews like Wildland firefighters or Ground Search and Rescue. Staging areas are established by the Operations Section Chief to enable positioning of and accounting for resources not immediately assigned. The Operations Section Chief assigns a manager for each Staging Area, who checks in all incoming resources, dispatches resources at the Operations Section Chief’s request, and requests Logistics Section Support, as necessary, for resources located in the Staging Area. Personnel check in with the Resources Unit at the Staging Area, while supplies and equipment are checked in with the Supply Unit. If neither of these functions is activated, resources report to the Staging Area Manager for direction. Space exploration Main article: Staging (rocketry) Area where final assembly is done on space vehicles before they are moved out to their launch pad. Data management Main article: Staging (data) Intermediate storage area between the sources of information and the data warehouse (DW) or Data mart (DM). It is usually of temporary nature, and its contents can be erased after the DW/DM has been loaded successfully.
  • The drawing area is indicated as the top area and bottom area which cards in the area have large ready values above them. Gameplay Workflow • Battle cycle • Deck • Staging area • In play • Graveyard • Reserve
  • Staging area is used to indicate any of the following type of zones: * Image:CityIcon sml.png Town * Image:OutpostIcon sml.png Outpost * Image:MissionIcon sml.png Mission location These are enclosed, non-instanced locations, as opposed to explorable areas. They are enclosed locations that serve as a starting point for quests, missions or for exploring open areas. They also offer services for players that allow them to purchase/enhance equipment and meet and interact with other players. Staging areas are split into districts, although there may only be one district if there are less than 150 characters in a staging area. Inside these enclosed locations you can meet other human players to team up as a party. Whenever you leave these enclosed locations, the GW server starts a new instance of the zone outside. This means only you and your party will be there, along with computer-controlled foes and NPCs. Any other human party entering the same zone will be playing in a separate copy of that zone. As there are no monsters, staging areas are also referred to as safe zones. You can quickly return to a town, outpost or mission location by using map travel. All cities, outposts and mission locations which are directly connected to explorable areas, with the exception of those in Pre-Searing Ascalon, offer the services of henchmen to help bolster your party.
  • In military usage, a staging area was a place where troops or ships were assembled before a military operation. Prior to the Battle of Endor, the Alliance Fleet used Sullust as a staging area.
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