A Chunk is a term used to denote one of the regions of the world of Telon, called regions in some sources. These are respresented as squares on the game map, and delineate content to a certain extent, although they do not function as zones as in many other MMORPGs. Moving from one chunk to another is done contiguously, and requires no load screen, although there is sometimes visible hitching when this occurs, known as "chunking".
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| - A Chunk is a term used to denote one of the regions of the world of Telon, called regions in some sources. These are respresented as squares on the game map, and delineate content to a certain extent, although they do not function as zones as in many other MMORPGs. Moving from one chunk to another is done contiguously, and requires no load screen, although there is sometimes visible hitching when this occurs, known as "chunking".
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| - A Chunk is a term used to denote one of the regions of the world of Telon, called regions in some sources. These are respresented as squares on the game map, and delineate content to a certain extent, although they do not function as zones as in many other MMORPGs. Moving from one chunk to another is done contiguously, and requires no load screen, although there is sometimes visible hitching when this occurs, known as "chunking". Most content within a given chunk will be appropriate to a certain level range. This is not universally true, however, and it is unwise to assume absolute safety within a chunk of appropriate level.
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