Armor is a percent of damage that is mitigated when an armored vehicle takes damage from a certain direction. Incoming damage is reduced by the listed percentage values. For example, damage dealt to the rear armor of tanks is more effective. C4 And Tank mines ignore armor. The direction used in the calculation is based on the position of the player dealing the damage, not which part of the recipient's vehicle is hit. Additionally, Valkyrie will take 50% less damage from the bottom.
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