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During an interview with Massively, Hermann Peterscheck revealed that NetDevil is experimenting with terrain in space. The best example of this was the "Infernal" homeworld. The conversation is quoted below:

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  • Terrain in Space
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  • During an interview with Massively, Hermann Peterscheck revealed that NetDevil is experimenting with terrain in space. The best example of this was the "Infernal" homeworld. The conversation is quoted below:
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  • During an interview with Massively, Hermann Peterscheck revealed that NetDevil is experimenting with terrain in space. The best example of this was the "Infernal" homeworld. The conversation is quoted below: Massively: Now this is very cool. Hermann: So here's more of a themed, kind of end level. It looks, kind of like hell a little bit. This is the Infernal homeworld. Massively: If hell were a planet. Hermann: Their planet has kind of broken off and there are bits and pieces floating here. We're experimenting with terrain in space. We have these broken rocks and there's a city on them. The advantage of terrain is that it gives you a sort of tactical element. You can fly around it as need be and use it as cover. I could do this encounter on my own if I wanted to, but it's more fun with people. You want it to be soloable, but you want it to be fun in a group too.
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