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An Entity of Type : dbkwik:resource/ZUwxRiv2ZfRlAZ6jr2T9hg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Central Hall is a location in Xenoblade Chronicles. It is accessed via the Prison Gate. It is a large room on the ground floor of Prison Island. It is a large room on the ground floor of Prison Island. This location differs at the middle of the story progression, during the midgame visits, and at the end of the game with several changes involving new transporters, enemies as well as Collectables.

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rdf:type
rdfs:label
  • Central Hall
rdfs:comment
  • Central Hall is a location in Xenoblade Chronicles. It is accessed via the Prison Gate. It is a large room on the ground floor of Prison Island. It is a large room on the ground floor of Prison Island. This location differs at the middle of the story progression, during the midgame visits, and at the end of the game with several changes involving new transporters, enemies as well as Collectables.
  • At the very bottom of the room, a medium-sized tunnel leads to one of the six inscriptions found all around the ruins. Another hallway off to the side would lead you inside the ruins if it weren't for an ancient mechanism spouting water at a high pressure at the other end of the hallway, and so creating a current that sweeps you backwards if you swim into it (rather, if you attempt to swim into it). On the floor of this room, a single piece of the Inscribed Nephrite treasure can be found, under a zoom-mode spot, roughly in the centre of the area.
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dbkwik:xenoblade/p...iPageUsesTemplate
dbkwik:endless-oce...iPageUsesTemplate
Name
  • Central Hall
Type
  • Location
Caption
  • Central Hall
  • Central Hall after the Bionis' Awakening
dbkwik:endlessocea...iPageUsesTemplate
Music
Located
abstract
  • Central Hall is a location in Xenoblade Chronicles. It is accessed via the Prison Gate. It is a large room on the ground floor of Prison Island. It is a large room on the ground floor of Prison Island. This location differs at the middle of the story progression, during the midgame visits, and at the end of the game with several changes involving new transporters, enemies as well as Collectables.
  • At the very bottom of the room, a medium-sized tunnel leads to one of the six inscriptions found all around the ruins. Another hallway off to the side would lead you inside the ruins if it weren't for an ancient mechanism spouting water at a high pressure at the other end of the hallway, and so creating a current that sweeps you backwards if you swim into it (rather, if you attempt to swim into it). On the floor of this room, a single piece of the Inscribed Nephrite treasure can be found, under a zoom-mode spot, roughly in the centre of the area.
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