About: Sacrificial Altar   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Sacrificial Altar is an Evil Symbol that lets the leader absorb all of one of the member's health in order to revive from death. The member always dies, even if he/she has more health to spare. i.e. If Valvatorez was the leader and he had 1,000,000 HP, and if Fenrich was a member and had 500,000 remaining HP, Fenrich would die and Valvatorez would get only 500,000 HP. However, if Fenrich had 2,000,000 HP, he would still die and Valvatorez would get 1,000,000 HP (his max in this example).

AttributesValues
rdfs:label
  • Sacrificial Altar
  • Sacrificial Altar
  • Sacrificial altar
rdfs:comment
  • The Sacrificial Altar is an Evil Symbol that lets the leader absorb all of one of the member's health in order to revive from death. The member always dies, even if he/she has more health to spare. i.e. If Valvatorez was the leader and he had 1,000,000 HP, and if Fenrich was a member and had 500,000 remaining HP, Fenrich would die and Valvatorez would get only 500,000 HP. However, if Fenrich had 2,000,000 HP, he would still die and Valvatorez would get 1,000,000 HP (his max in this example).
  • "In Aztec culture, religion was inextricably woven into the fabric of daily life. The king was the leader of the nation; he also held high office in the religion. Aztec religious policies had the full force of law behind them. When a condemned criminal was executed, he was killed on the same sacrificial altars that the Aztecs used to sacrifice captured prisoners (and others) during religious rituals.
Version
  • C4w
dcterms:subject
Unique
  • Aztec Empire
Rarity
  • Common
Resource
  • 1(xsd:integer)
dbkwik:hu.heroesof...iPageUsesTemplate
dbkwik:mightandmag...iPageUsesTemplate
Faction
  • Stronghold
Expansion
  • Base set 2
replace
  • Courthouse
Type
  • Fortune
  • instant
DESC
  • Choose target friendly creature. Deal damage equal to the remaining Health of the chosen creature to another target creature and destroy the chosen creature.
Tech
  • Code of Laws
Destiny
  • 1(xsd:integer)
Cost
  • 90(xsd:integer)
Effect
  • * -50% Maintenance * -50% Anger Duration from Sacrificing Population * Can turn 1 Citizen into Spy * Required to Build Forbidden Palace * Double production speed for Organized leaders * Available for free on Modern and later starts
espionage
  • +2
abstract
  • The Sacrificial Altar is an Evil Symbol that lets the leader absorb all of one of the member's health in order to revive from death. The member always dies, even if he/she has more health to spare. i.e. If Valvatorez was the leader and he had 1,000,000 HP, and if Fenrich was a member and had 500,000 remaining HP, Fenrich would die and Valvatorez would get only 500,000 HP. However, if Fenrich had 2,000,000 HP, he would still die and Valvatorez would get 1,000,000 HP (his max in this example).
  • "In Aztec culture, religion was inextricably woven into the fabric of daily life. The king was the leader of the nation; he also held high office in the religion. Aztec religious policies had the full force of law behind them. When a condemned criminal was executed, he was killed on the same sacrificial altars that the Aztecs used to sacrifice captured prisoners (and others) during religious rituals. Despite their bloodthirsty - even savage - reputation, the Aztecs had quite a sophisticated judicial system to protect both person and property. Each major city or town had a supreme judge. Once appointed, the supreme judge was totally independent of the monarchy; he wielded ultimate judicial control over his jurisdiction. Beneath the supreme judge was a three-member court, and beneath them were a group of lesser magistrates who were elected to their office by the people of the city. There is little evidence of corruption in the Aztec courts: judicial misconduct was punishable by death. Though the Aztecs could be considered barbaric by most modern standards, their justice system was fairly effective at deterring crime and keeping the peace. For example, there could not have been much theft in the cities: the Aztec residences were not equipped with locks or even bolts."
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