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An Entity of Type : dbkwik:resource/Ezf2JHFpfyRwN-pAcJj5Bw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Please see Thermal power station --Dore chakravarty 20:13, 16 February 2008 (UTC) --Dore chakravarty 20:16, 16 February 2008 (UTC)

AttributesValues
rdf:type
rdfs:label
  • Power Station
  • Power station
rdfs:comment
  • Please see Thermal power station --Dore chakravarty 20:13, 16 February 2008 (UTC) --Dore chakravarty 20:16, 16 February 2008 (UTC)
  • The Power Station is a dwarf-run building located just west of the entrance to the Dwarven Mine. It appeared on the 7 May 2008 as the central plot device of the Perils of Ice Mountain quest. During the Perils of Ice Mountain quest, the power station is renovated and replaced with a more environmentally-friendly power system.
  • The Power Station is an available to Robotics agents. Once deployed, it increases the Protection of nearby friendly targets as well as restoring Power each pulse. Unlike Medical Station, it does not require line of sight. The basic Power Station can be purchased from Dome City's Robotics Gear vendor at level 17. A specific epic variant can be purchased for 200 Mercenary Tokens. Uncommon, rare, and other epic varients are occasionally awared for successfully completing PvE and PvP missions.
  • Power Station was a supergroup made up of singer Robert Palmer, bassist John Taylor and guitarist Andy Taylor of Duran Duran, and former Chic drummer Tony Thompson; Bernard Edwards, also of Chic were also involved on the studio side as recording producer. The band was formed in New York City late in 1984 during a break in Duran Duran's schedule which became a lengthy hiatus. The band was named after The Power Station recording studio where their album was conceived and recorded.
  • Power Station is an area of the Ozymandias' Deck Sector.
  • The group appears as the target of the rebel attack inside the second Death Star in It's A Trap!, performing their hit song "Some Like It Hot". Wedge Antilles blows them up.
  • Power Station was a location in Mos Eisley on Tatooine where citizens could come to power their speeders, droids or equipment. It was a place where the common people of Mos Eisley came to chat before or after their work. The station was run by the uninterested power droid 4-LB. It charged 15 credits to power a speeder and 3 to 4 credits to power a droid.
  • The Power Station is a location in Green Run, which is a fourth Bus stop. This area is particularly useful, as it is where players construct the Power Switch, in order to switch on the power. This is the only Green Run stop to not have an individual playable mode, with Farm, Town, Bus Depot and Diner having 'Turned', 'Survival' and 'Grief'.
  • The Power Station is a location for Resident Evil 5, which featured the first appearance of Majini wielding firearms in Chapter 5-2. It is advisable that the player buys a bulletproof vest at this point.
  • It is inhabited by rogue Fyoras, a Drayk and a servant mind.
  • The power station is a facility in Haven City featured in Daxter, Jak II, and Jak 3. It was used and maintained by Vin, and controlled critical Haven City functions such as the eco grid and Shield Wall.
  • During the Perils of Ice Mountain quest, the power station is renovated and replaced with a more environmentally-friendly power system.
  • The power station is an abandoned power plant on Talvania, constructed by its former machine race. It is the setting of the first mission on that planet in Metroid Prime: Federation Force. As with much of the technology and facilities on Talvania, the station is intact despite its age, leading to theories that the machine race abandoned the planet for unknown reasons. Prior to M03: Smokestack, the Galactic Federation attempted to scan the planet, but encountered electromagnetic interference from this station. The Federation Force is sent in to stop the interference.
  • The power station has been provided every world in Marada with cheap electricity for over 50 years. Zap, the lightning Rofling oversees the running of the Power Station, issuing bills and dishing out punishments to those that don't pay them on time. While playing Marapets, you may randomly receive an electricity bill. You'll need to visit Zap at the power station to pay the bill right away. As the power station needs every penny it can get to continue running, Marapets that don't pay their bills will be sent to the City Prison, where their pet could permanently change color to prison.
sameAs
Level
  • Chapter 5-2
Era
dcterms:subject
boa
  • 1(xsd:integer)
aoerad
  • 18(xsd:integer)
FireRate
  • 1(xsd:integer)
Cooldown
  • 50(xsd:integer)
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Game
  • Resident Evil 5
  • Dino Crisis 3
Name
  • Power Station
Text
  • 5(xsd:integer)
  • +10 Power per sec.
Caption
  • Majini
precursor orbs dax
  • 5(xsd:integer)
orb location name dax
  • Haven City streets
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