About: Dangerous Currents   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The islands have always been surrounded by terrible eddies and powerful currents that make seagoing nearly impossible. The Green Isles lies near the Edge of the World, and the impassable and deadly currents are the result of a magnetism that sucks life from one world to the next. Dangerous currents and whirlpools can materialize and suck at a ship at any given moment pulling it under. Few people survive ship wrecks around the islands, and few are lucky to make it to shore safely. Most are pulled under to their doom. It is pure fate that some survive, washing up on the shore of one of the other islands such as the Isle of the Crown. Only the family that runs the ferry between the islands knows the secret to navigating the islands, and have run the ferry for generations.

AttributesValues
rdfs:label
  • Dangerous Currents
rdfs:comment
  • The islands have always been surrounded by terrible eddies and powerful currents that make seagoing nearly impossible. The Green Isles lies near the Edge of the World, and the impassable and deadly currents are the result of a magnetism that sucks life from one world to the next. Dangerous currents and whirlpools can materialize and suck at a ship at any given moment pulling it under. Few people survive ship wrecks around the islands, and few are lucky to make it to shore safely. Most are pulled under to their doom. It is pure fate that some survive, washing up on the shore of one of the other islands such as the Isle of the Crown. Only the family that runs the ferry between the islands knows the secret to navigating the islands, and have run the ferry for generations.
dcterms:subject
dbkwik:kingsquest/...iPageUsesTemplate
abstract
  • The islands have always been surrounded by terrible eddies and powerful currents that make seagoing nearly impossible. The Green Isles lies near the Edge of the World, and the impassable and deadly currents are the result of a magnetism that sucks life from one world to the next. Dangerous currents and whirlpools can materialize and suck at a ship at any given moment pulling it under. Few people survive ship wrecks around the islands, and few are lucky to make it to shore safely. Most are pulled under to their doom. It is pure fate that some survive, washing up on the shore of one of the other islands such as the Isle of the Crown. Only the family that runs the ferry between the islands knows the secret to navigating the islands, and have run the ferry for generations. Not only is the water dangerous, it is also deceptive. The oceans appear calm and tranquil, but a dimpling pattern to the surface indicates a strong undertow, and shifting sand is moved by the current. Underwater currents tug at the legs of those who are foolish enough to walk out into the water. Within a few feet the underwater tow become too strong, and the ground too loose to safely walk further. It will ferociously pull a person's legs out from under them, and they are dragged out out to sea, and then currents around the island pull them under. It is impossible to swim for long in the waters due to the dangerous and monstrous under currents, and those who end up in it can struggle for only a few moments before they are pulled under. There have only been a few who have ended up washing onto the shore of the Isle of the Crown alive.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software