About: Spell power   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Type of Feat: Class Prerequisite: Archmage level 1 Specifics: This ability increases the Archmage's effective caster level by +1 (for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). Use: Selected.

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  • Spell power
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  • Type of Feat: Class Prerequisite: Archmage level 1 Specifics: This ability increases the Archmage's effective caster level by +1 (for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). Use: Selected.
  • Spell power is an attribute that increases the effect of spells. Spell power increases the damage amount of damaging spells and the healing amount of healing spells. Prior to Patch 3.0.2, the attribute known as spell damage would only increase the effects of damaging spells. Healing spells were only increased by the healing attribute. As of Patch 3.0.2, spell power now affects both types of spells. Nevertheless, there are items which can increase your bonus healing independently of damage spells. Similarly, there are items which grant bonuses only to certain magic schools such as fire or nature.
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  • Type of Feat: Class Prerequisite: Archmage level 1 Specifics: This ability increases the Archmage's effective caster level by +1 (for purposes of determining level-dependent spell variables such as damage dice or range, and caster level checks only). Use: Selected.
  • Spell power is an attribute that increases the effect of spells. Spell power increases the damage amount of damaging spells and the healing amount of healing spells. Prior to Patch 3.0.2, the attribute known as spell damage would only increase the effects of damaging spells. Healing spells were only increased by the healing attribute. As of Patch 3.0.2, spell power now affects both types of spells. Nevertheless, there are items which can increase your bonus healing independently of damage spells. Similarly, there are items which grant bonuses only to certain magic schools such as fire or nature. As of Patch 4.0.1 the ability to downrank has been removed as well as the removal of spell power from gear. Information about spell power can be found on the Character tab of the Character info window under the Spell heading. The Bonus Damage attribute represents your spell power's contribution to general spell damage. Hovering your mouse over this attribute will show you the specific bonus damage for individual schools of damaging magic. These are typically equal to or greater than the base Bonus Damage attribute. The Bonus Healing attribute represents your spell power's contribution to healing spells. As with damage schools, this attribute is typically equal to or greater than your general Bonus Damage attribute. Players often refer to this attribute as simply +damage, +dmg, or plus damage. For effects that target a specific school, it is similarly referred to by that school such as +fire. In particular, healers commonly refer to items with only a healing bonus as +healing. Your bonus damage and bonus healing from spell power do not usually apply directly to a spell. Each spell (or each component of each spell) which causes damage or healing has a spell power coefficient which determines how much of your bonus damage or bonus healing will be applied to the spell. The coefficient may be more or less than 100%, depending on various spell factors. Rules for calculating the coefficient are discussed in the sections that follow.
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