About: Ki-rin   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Ki-rin, or the Unicorn, was a mystical creature, incomprehensible to the mortal mind. Its rare appearances in the Empire had always foreshadowed monumental events, such as the Return of the Unicorn and the Rain of Blood. It was also the namesake of the Ki-Rin Clan, and the true form of its founder Shinjo. It was said that the Ki-rin and the Phoenix, the two fabled creatures, were brothers. It also had been linked to the Elemental Dragons.

AttributesValues
rdfs:label
  • Ki-rin
  • Ki-Rin
  • Ki-rin
rdfs:comment
  • The Ki-rin, or the Unicorn, was a mystical creature, incomprehensible to the mortal mind. Its rare appearances in the Empire had always foreshadowed monumental events, such as the Return of the Unicorn and the Rain of Blood. It was also the namesake of the Ki-Rin Clan, and the true form of its founder Shinjo. It was said that the Ki-rin and the Phoenix, the two fabled creatures, were brothers. It also had been linked to the Elemental Dragons.
  • Ki-rin have horse-like bodies, with long, flowing manes spun with sparks of silver lightning. In the centre of the creature's forehead sprouts a long silver horn, used to impale its foes. They are occasionally ridden by powerful heroes.[1a]
  • Ki-rins were noble creatures native to the celestial planes who either worked for good-aligned deities in direct opposition to the forces of evil or served as protectors of large areas of the mortal world. They were regarded as harbingers of good fortune, and days when a ki-rin was sighted were considered blessed.
  • Ki-Rin is a servitor of the gods and creature of wisdom, law and goodness. It's appearance is with a Horse body, feathered wings, and a Lion-like head.
  • Ki-Rin was a planet settled by humans where Chinese was spoken. (HH8)
  • A ki-rin was an oriental unicorn. The sword Yashaken featured a ki-rin carved into its hilt-guard.
  • The ki-rin, A, is an angelic being in NetHack. It is often a candidate for a player's steed (if they manage to tame one - difficult due to its high magic resistance) due to its high speed, power, and ability to fly. They also will wear amulets of reflection (though they are not generated with them), preventing any nasty disintegration accidents. A ki-rin steed will never buck you despite a worn ring of conflict due to the way monster level enters the workings of monster magic resistance (unless you level drain it below 15).
  • thumb|250px|Ki-rin w Volo Guide to Monsters thumb|250px|Ki-rin Ki-riny to szlachetne stworzenia przemierzające nieboskłon w poszukiwaniu istot, które warto by wynagrodzić za dobre, a ukarać za złe uczynki. Ki-riny przypominają jednorożce pokryte lśniącą, złotą łuską, o ciemnozłotych grzywach i ogonach. Ich oczy mają barwę głębokiego fioletu a róg i kopyta - złota nakrapianego różem. Istoty te mają głęboki, melodyjny głos. Dzięki wrodzonej zdolności telepatii są w stanie porozumieć się z każdą żyjącą istotą. W walce ki-riny są potężnymi przeciwnikami, zdolnymi zadawać straszliwe obrażenia swymi kopytami i rogiem. Ponadto posiadają zdolności rzucania czarów porównywalne do najpotężniejszych magów. Zdolność telepatii pozwala im na czytanie myśli innych i praktycznie wyklucza możliwość zaskocz
  • The Ki-Rin, also known as Kirin and Kyrin are very rare Spiritual Creatures living in Spiritual Realms who have a large degree of untouched wilderness - they're very powerful and are born when a sentient Spiritual Creature, such as a Shinigami dies while harboring intense wishes of a pure and selfless nature. These emotions take form in a manner very similar to the creation of a Diabolus, only that these creatures absorb only positive emotions and not negative ones, although they do absorb neutral emotions as well.
  • Ki-rin are among the rarest randomly generated monsters in ADOM. Estimates for their likelihood vary, but even conservative estimates would put their frequency at significantly less than 1 per complete game — 1 per 10 or 20 complete games is probably more accurate. Ki-rin have a fairly high danger level, which contributes in part to their scarcity — they are generally only seen on levels of the CoC around or below the Casino. They also may be found by very unlucky heroes in the Dwarven Halls. The monster memory also indicates that they may be found in the Library; in practice, however, they do not seem any more likely to spawn in the Rift or Library than anywhere else. Ki-rin are formidable opponents, capable of casting death rays which can cause hundreds of points of damage to resistant P
Level
  • 16(xsd:integer)
Alignment
  • Lawful
Length
  • 13'
dcterms:subject
Unique
  • No
Corpse
  • It is unknown if ki-rin drop corpses.
alignment2e
MagicRes
  • Very high
IsHostile
  • Only to non-Lawfuls
patron deity
size2e
  • Huge
Monster Memory
  • A mighty being with golden scales, fiery eyes and cork-screw horns. The ki-rin is the embodiment of law, truth, righteousness and purity. It is a grave offense to attack this sacred creature. Its penetrating gaze reaches the recesses of your soul which is why it has no illusions about the morals of most intelligent races in Ancardia. The ki-rins are resigned to fight a solitary battle to right the unrightable wrong and free the world from the forces of Chaos. In this, they are supported by all Ancardian deities. Ki-rins also see themselves as the guardians of tradition and learning. You will usually find some of their more bookish representatives in the sinister library of Niltrias. Be warned that they don't take kindly to plundering adventurers.
KPL
  • 5(xsd:integer)
SeeInvis
  • No
SeeInDark
  • No
alignment3e
  • Always lawful good
alignment5e
Resistances
  • None
Sprite
dbkwik:ancardia/pr...iPageUsesTemplate
dbkwik:fightingfan...iPageUsesTemplate
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:indiana-jon...iPageUsesTemplate
dbkwik:indianajone...iPageUsesTemplate
dbkwik:l5r/property/wikiPageUsesTemplate
dbkwik:nethack/pro...iPageUsesTemplate
dbkwik:thebleachfa...iPageUsesTemplate
dbkwik:warhammerfa...iPageUsesTemplate
Special
  • *Immune to acid, cold, fire, and shock *Very often shrugs off bolts and other resistible magic *Casts Death ray *Rapidly regenerates
Speed
  • 18(xsd:integer)
Difficulty
  • 21(xsd:integer)
Name
  • Ki-rin
skincolor
  • Golden
Align
  • 15(xsd:integer)
Frequency
  • Very rare, appears only outside of Gehennom
Caption
  • Various depictions of ki-rins.
First
dbkwik:honorverse/...iPageUsesTemplate
size3e
  • Huge
challenge3e
  • 18(xsd:integer)
type3e
type5e
Language
  • All, telepathy
Weight
  • 1450(xsd:integer)
Terrain
  • Any
Based
mr
  • 90(xsd:integer)
Eyecolor
  • Purple
AC
  • -5(xsd:integer)
Description
  • Ki-rin are among the rarest randomly generated monsters in ADOM. Estimates for their likelihood vary, but even conservative estimates would put their frequency at significantly less than 1 per complete game — 1 per 10 or 20 complete games is probably more accurate. Ki-rin have a fairly high danger level, which contributes in part to their scarcity — they are generally only seen on levels of the CoC around or below the Casino. They also may be found by very unlucky heroes in the Dwarven Halls. The monster memory also indicates that they may be found in the Library; in practice, however, they do not seem any more likely to spawn in the Rift or Library than anywhere else. Ki-rin are formidable opponents, capable of casting death rays which can cause hundreds of points of damage to resistant PCs, or kill unprepared ones outright. They are immune to all four elements, able to regenerate, and shrug off bolts with frustrating frequency. Ki-rin are lawfully aligned and will be generated non-hostile to lawful PCs. Like most lawful creatures, attacking or killing them will result in a significant shift in alignment toward chaotic .
Symbol
  • F
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