|(2/6) Near King Narnode (may need ranged or magic as it can get stuck behind a trapdoor) |- |(3/6) Top of the Grand Tree by the prison (wait for the chat response saying you killed it before using the ladder) |- |(4/6) In the giant tortoise pen north-west of the Grand Tree and north of the swamp |- |(5/6) South of the spirit tree by the gnome agility course entrance |- |(6/6) Outside of the main gate to the stronghold (south-east from Brimstail's cave) |}
* Return to King Narnode.
* Quest complete!
Attributes | Values |
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rdf:type
| |
rdfs:label
| - The Eyes of Glouphrie/Quick guide
|
rdfs:comment
| - |(2/6) Near King Narnode (may need ranged or magic as it can get stuck behind a trapdoor) |- |(3/6) Top of the Grand Tree by the prison (wait for the chat response saying you killed it before using the ladder) |- |(4/6) In the giant tortoise pen north-west of the Grand Tree and north of the swamp |- |(5/6) South of the spirit tree by the gnome agility course entrance |- |(6/6) Outside of the main gate to the stronghold (south-east from Brimstail's cave) |}
* Return to King Narnode.
* Quest complete!
|
Kills
| |
Length
| |
dcterms:subject
| |
dbkwik:darkscape/p...iPageUsesTemplate
| |
dbkwik:oldschoolru...iPageUsesTemplate
| |
dbkwik:rune-scape/...iPageUsesTemplate
| |
dbkwik:runescape/p...iPageUsesTemplate
| |
Number
| |
Series
| |
Difficulty
| - 2(xsd:integer)
- Intermediate
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Name
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Members
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Items
| - *Bucket of sap
*Mud rune
*Maple log
*Oak log
*Hammer
*Saw
*Pestle and mortar
*Knife
Recommended:
*Dramen staff if you've started Fairytale II for the use of fairy rings, or some form of teleportation to Yanille.
*Ring of Dueling to teleport to Castle Wars if you can't use the fairy rings.
*You can also use Nightmare Zone mini-game teleport to travel to Yanille.
|
Update
| |
Start
| - Brimstail in a cave to the southwest side of the Tree Gnome Stronghold, directly west of the bank.
|
Description
| - After you foiled a plan to destroy the Grand Tree things have been quiet in the gnome world. Brimstail has found a strange machine, though, built by Oaknock the Engineer during the Gnomes' Golden Age. What does the weird device do? Why on RuneScape was it built? If you agree to help this bookworm gnome get this confusing device working, you will learn a little about gnome magicks, gnome history, and you will start to uncover a new threat to gnome security - a threat that is a lot harder to see ...
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Release
| |
Developer
| |
Requirements
| - *5 Construction, 46 Magic .
*The Grand Tree
|
abstract
| - |(2/6) Near King Narnode (may need ranged or magic as it can get stuck behind a trapdoor) |- |(3/6) Top of the Grand Tree by the prison (wait for the chat response saying you killed it before using the ladder) |- |(4/6) In the giant tortoise pen north-west of the Grand Tree and north of the swamp |- |(5/6) South of the spirit tree by the gnome agility course entrance |- |(6/6) Outside of the main gate to the stronghold (south-east from Brimstail's cave) |}
* Return to King Narnode.
* Quest complete!
|