About: Damage 1.0/Freeze Damage   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Freeze Damage will slow most enemies hit. This results in less outgoing damage per second from their weapons and attacks, slows their movement, and they suffer from slower recovery related to elemental or mod-induced stuns, staggers, and knockdowns. Any enemy that is subjected to the slowing effect will be covered by a frost graphic. Freeze damage serves as the first damage to a target, as it also deals double damage to shields. Enemies killed by Freeze damage may shatter into a large ice cloud but this effect is purely cosmetic apart from removing the corpse.

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  • Damage 1.0/Freeze Damage
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  • Freeze Damage will slow most enemies hit. This results in less outgoing damage per second from their weapons and attacks, slows their movement, and they suffer from slower recovery related to elemental or mod-induced stuns, staggers, and knockdowns. Any enemy that is subjected to the slowing effect will be covered by a frost graphic. Freeze damage serves as the first damage to a target, as it also deals double damage to shields. Enemies killed by Freeze damage may shatter into a large ice cloud but this effect is purely cosmetic apart from removing the corpse.
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dbkwik:warframe/pr...iPageUsesTemplate
abstract
  • Freeze Damage will slow most enemies hit. This results in less outgoing damage per second from their weapons and attacks, slows their movement, and they suffer from slower recovery related to elemental or mod-induced stuns, staggers, and knockdowns. Any enemy that is subjected to the slowing effect will be covered by a frost graphic. Freeze damage serves as the first damage to a target, as it also deals double damage to shields. Enemies killed by Freeze damage may shatter into a large ice cloud but this effect is purely cosmetic apart from removing the corpse.
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