About: Bryant Weir   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As far as personality, Bryant is quite playful and somewhat nice. But he is somewhat sloppy, shy, and lazy. According to Bryant's SimDNA in SimPE, his hair was black before it turned grey. According to his age data, he had 14 days left in the elder life stage when he died. Bryant uses the 1st Maxis face template in Create a Sim, except the jaw is slightly customized. Also the jaw is longer than on the default face. However the jaw is only longer on teenage, adult and elder females, which may mean that the jaw was genetically passed down, as this oddity generally only occurs on Sims whose facial features were genetically passed down.

AttributesValues
rdfs:label
  • Bryant Weir
rdfs:comment
  • As far as personality, Bryant is quite playful and somewhat nice. But he is somewhat sloppy, shy, and lazy. According to Bryant's SimDNA in SimPE, his hair was black before it turned grey. According to his age data, he had 14 days left in the elder life stage when he died. Bryant uses the 1st Maxis face template in Create a Sim, except the jaw is slightly customized. Also the jaw is longer than on the default face. However the jaw is only longer on teenage, adult and elder females, which may mean that the jaw was genetically passed down, as this oddity generally only occurs on Sims whose facial features were genetically passed down.
Eye
  • Brown
Money
  • 3(xsd:integer)
dcterms:subject
neat
  • 4(xsd:integer)
MaritalStatus
  • Married
asp
  • Romance
outgoing
  • 4(xsd:integer)
playful
  • 7(xsd:integer)
dbkwik:sims/proper...iPageUsesTemplate
Active
  • 4(xsd:integer)
Work
  • 6(xsd:integer)
Age
  • Elder
neighbor
  • Belladonna Cove
Spouse
  • 16(xsd:integer)
Game
  • The Sims 2: Apartment Life
Hair
  • Grey
Name
  • Bryant Weir
Entertainment
  • 7(xsd:integer)
Sex
  • Male
travel
  • 4(xsd:integer)
Toys
  • 4(xsd:integer)
turnon
  • Glasses
  • Stink
turnoff
  • Unemployed
want
  • WooHoo with 20 Different Sims
Animals
  • 1(xsd:integer)
Body
  • Thin
Food
  • 7(xsd:integer)
Sign
  • Aquarius
Environment
  • 9(xsd:integer)
Politics
  • 1(xsd:integer)
sports
  • 0(xsd:integer)
State
  • Ghost
scifi
  • 4(xsd:integer)
Crime
  • 4(xsd:integer)
nice
  • 6(xsd:integer)
School
  • 4(xsd:integer)
Play
  • Deceased
Family
Skin
  • Light
Health
  • 8(xsd:integer)
Weather
  • 5(xsd:integer)
Culture
  • 1(xsd:integer)
fashion
  • 4(xsd:integer)
paranormal
  • 3(xsd:integer)
abstract
  • As far as personality, Bryant is quite playful and somewhat nice. But he is somewhat sloppy, shy, and lazy. According to Bryant's SimDNA in SimPE, his hair was black before it turned grey. According to his age data, he had 14 days left in the elder life stage when he died. Bryant uses the 1st Maxis face template in Create a Sim, except the jaw is slightly customized. Also the jaw is longer than on the default face. However the jaw is only longer on teenage, adult and elder females, which may mean that the jaw was genetically passed down, as this oddity generally only occurs on Sims whose facial features were genetically passed down. Despite being a Romance Sim, Bryant raised Connor by himself, without any help from his wife, as evidenced by Connor's memories. His SimDNA in SimPE shows that his recessive alleles are for blond hair and grey eyes. Also his dominant skin tone range is for light skin, while his recessive skin tone range is for tanned skin. However Bryant's dominant and recessive alleles are for light skin. Strangely, he has memories of his parents getting engaged and married, despite both parents having memories of doing this before Bryant was born. This was most likely an oversight made by the developers. File:Icon invent cog bulb.png Resurrection tip This Sim can be brought back to life using the Resurrect-O-Nomitron, the genie lamp or an evil witch's spell. For more information, read Game guide:Bringing Sims back to life.
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