About: Chapter 7: Into the Void/Walkthrough/Version 1   Sponge Permalink

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Check the locker. Proceed along the corridor – to the left of the RIG room you will find a locker with a Power Node, there's also a container out back. The RIG room contains an Upgrade bench and two containers. On the right side of the room you will find the Store along with a few lockers. Be sure to use the Save Station right next to the elevator. There's a Store in the room, as well as the text log shining in the distance in the first picture and two crates. Use the breach in the wall to get into the zero-G area.

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  • Chapter 7: Into the Void/Walkthrough/Version 1
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  • Check the locker. Proceed along the corridor – to the left of the RIG room you will find a locker with a Power Node, there's also a container out back. The RIG room contains an Upgrade bench and two containers. On the right side of the room you will find the Store along with a few lockers. Be sure to use the Save Station right next to the elevator. There's a Store in the room, as well as the text log shining in the distance in the first picture and two crates. Use the breach in the wall to get into the zero-G area.
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  • Check the locker. Proceed along the corridor – to the left of the RIG room you will find a locker with a Power Node, there's also a container out back. The RIG room contains an Upgrade bench and two containers. On the right side of the room you will find the Store along with a few lockers. Be sure to use the Save Station right next to the elevator. Get to the B deck – Processing Antechamber. On your way there you will take part in quite a slaughter. When you reach your destination in one piece, take a look around. There are some crates in the left part of the room, along with some monster drops. There's also a Save station here. The door opposite from the entrance lead to the Antechamber. There's a Store in the room, as well as the text log shining in the distance in the first picture and two crates. Use the breach in the wall to get into the zero-G area. In order to get into the Mineral Processing Control Room you will need to restore the gravity, but you cannot do that until you remove the meteors floating about. The wall counter shows 4 and it is supposed to show 0. How do you do that? Just pick a meteor and throw it into the energy beam. Thanks to the zero-G you should be able to move about swiftly. Get to the terminal and activate the gravity. Reload, and restore your health to the maximum, as the Necromorphs will approach from two directions. After dealing with the monsters you can approach the door behind the terminal - you will need to spend a Power Node (worth 10 000) to get through them. On the other side you will find some random items and a treasure worth exactly 10 000 – Ruby semiconductor. You can now get to the mineral processing room on the other side of the hall. In this room you will find the Mining access key as well as three crates. Leave through the room leading to the elevator, but don't miss the Power node locker to your right. Get into the elevator and go down to the maintenance level.
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