Although it was discovered with Toon Link, the glitch is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that Brawl's physics engine works. With characters who have a Stall-Then-Fall aerial (aka Game and Watch, Sheik, Sonic), if they perform their d-air (or in Ivysaur's case, and u-air) at a certain height they will lag and hover for a while.
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