For technical information on the Z80, three very good resources are: * Thomas Scherrer's z80.info: official Zilog manuals and the like * Sean Young's The Undocumented Z80 Documented: undocumented features. * memptr_eng.txt: the undocumented flags after BIT n,(HL) A basic Flags test program for emulators is available here. Note that the program makes heavy use of ROM data during the tests and so should only be used with an unpatched copy of the original 48K ROM to obtain correct results. Patrik Rak has written a Z80 instruction tester , as announced here.
Attributes | Values |
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rdfs:label |
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rdfs:comment |
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enhAttrFull-CriticalHit |
|
leg-armor-page |
|
resAttrFull-Crushing |
|
enhAttrPartial-CriticalHit |
|
leg-armor-img |
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resAttrPartial-Crushing |
|
dcterms:subject | |
set-minLevel |
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resAttrFull-Psionic |
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coreAttrFull-Attack |
|
body-armor-page |
|
coreAttrFull-Damage |
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resAttrPartial-Slashing |
|
resAttrFull-Solid |
|
coreAttrPartial-Attack |
|
coreAttrPartial-Armor |
|
coreAttrPartial-Damage |
|
resAttrFull-Slashing |
|
resAttrPartial-Psionic |
|
coreAttrFull-Armor |
|
coreAttrFull-Defense |
|
coreAttrPartial-Defense |
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enhAttrPartial-PiercingStrike |
|
body-armor-img |
|
helmet-page |
|
enhAttrPartial-Multi-LayeredArmor |
|
resAttrPartial-Solid |
|
enhAttrFull-PiercingStrike |
|
set-class |
|
helmet-img |
|
enhAttrFull-Multi-LayeredArmor |
|
dbkwik:scratch-pad...iPageUsesTemplate | |
dbkwik:scratchpad/...iPageUsesTemplate | |
dbkwik:sigmastorm2...iPageUsesTemplate | |
resAttrPartial-Piercing |
|
resAttrFull-Piercing |
|
enhAttrFull-RobotOverload |
|
resAttrPartial-Radiation |
|
enhAttrPartial-RobotOverload |
|
coreAttrPartial-HP |
|
resAttrFull-Radiation |
|
coreAttrFull-HP |
|
resAttrPartial-Energy |
|
resAttrFull-Energy |
|
abstract |
|
is SetName of |