About: CyberMegaTorso   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

CyberMegaTorso (currently in Mk I) has several weapons and abilities that help it defeat the extremely powerful monsters to goes up againts. If uses a unique SashaRocketStickyBomber, that is a connected minigun, rocket launcher, and sticky bomb launcher. It's right hand is a gear-claw, it's blades can easily cut through solid steel and can utilise enegry fields in order to increase damage. These blades can also rotate at extremely quick speeds. The more obscure abilities of CMT Mk I inclued a shrink ray, short-range teleporter, energy morningstars, and high jumping capability.

AttributesValues
rdf:type
rdfs:label
  • CyberMegaTorso
rdfs:comment
  • CyberMegaTorso (currently in Mk I) has several weapons and abilities that help it defeat the extremely powerful monsters to goes up againts. If uses a unique SashaRocketStickyBomber, that is a connected minigun, rocket launcher, and sticky bomb launcher. It's right hand is a gear-claw, it's blades can easily cut through solid steel and can utilise enegry fields in order to increase damage. These blades can also rotate at extremely quick speeds. The more obscure abilities of CMT Mk I inclued a shrink ray, short-range teleporter, energy morningstars, and high jumping capability.
dcterms:subject
Row 1 info
  • Shrink Ray Teleport Weaponry Gear-Claw Energy Field
Row 2 info
  • VERY weak to EMP and electrical weaponry Instantly destroyed if one guesses the "auto self-destruction password" Will not attack anyone who's alignment is good, even if it's a disguise
Row 1 title
  • Abilities
Row 2 title
  • Weakness
dbkwik:gmod/proper...iPageUsesTemplate
Box Title
  • CyberMegaTorso
Image size
  • 500(xsd:integer)
Image File
  • 2012-04-28(xsd:date)
abstract
  • CyberMegaTorso (currently in Mk I) has several weapons and abilities that help it defeat the extremely powerful monsters to goes up againts. If uses a unique SashaRocketStickyBomber, that is a connected minigun, rocket launcher, and sticky bomb launcher. It's right hand is a gear-claw, it's blades can easily cut through solid steel and can utilise enegry fields in order to increase damage. These blades can also rotate at extremely quick speeds. CMT Mk I can also use energy fields to proctect itself and deflect hostile attacks. It has a passive energy shield most notably around the pyro itself in the form of a ubercharge. This ubercharge is weak and only makes the Pyro partially immune to attacks. It's turret feet are also another medium for weaponry. The more obscure abilities of CMT Mk I inclued a shrink ray, short-range teleporter, energy morningstars, and high jumping capability.
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