CyberMegaTorso (currently in Mk I) has several weapons and abilities that help it defeat the extremely powerful monsters to goes up againts. If uses a unique SashaRocketStickyBomber, that is a connected minigun, rocket launcher, and sticky bomb launcher. It's right hand is a gear-claw, it's blades can easily cut through solid steel and can utilise enegry fields in order to increase damage. These blades can also rotate at extremely quick speeds. The more obscure abilities of CMT Mk I inclued a shrink ray, short-range teleporter, energy morningstars, and high jumping capability.
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| - CyberMegaTorso (currently in Mk I) has several weapons and abilities that help it defeat the extremely powerful monsters to goes up againts. If uses a unique SashaRocketStickyBomber, that is a connected minigun, rocket launcher, and sticky bomb launcher. It's right hand is a gear-claw, it's blades can easily cut through solid steel and can utilise enegry fields in order to increase damage. These blades can also rotate at extremely quick speeds. The more obscure abilities of CMT Mk I inclued a shrink ray, short-range teleporter, energy morningstars, and high jumping capability.
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Row 1 info
| - Shrink Ray
Teleport
Weaponry
Gear-Claw
Energy Field
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Row 2 info
| - VERY weak to EMP and electrical weaponry
Instantly destroyed if one guesses the "auto self-destruction password"
Will not attack anyone who's alignment is good, even if it's a disguise
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| - CyberMegaTorso (currently in Mk I) has several weapons and abilities that help it defeat the extremely powerful monsters to goes up againts. If uses a unique SashaRocketStickyBomber, that is a connected minigun, rocket launcher, and sticky bomb launcher. It's right hand is a gear-claw, it's blades can easily cut through solid steel and can utilise enegry fields in order to increase damage. These blades can also rotate at extremely quick speeds. CMT Mk I can also use energy fields to proctect itself and deflect hostile attacks. It has a passive energy shield most notably around the pyro itself in the form of a ubercharge. This ubercharge is weak and only makes the Pyro partially immune to attacks. It's turret feet are also another medium for weaponry. The more obscure abilities of CMT Mk I inclued a shrink ray, short-range teleporter, energy morningstars, and high jumping capability.
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