About: Pet System   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Pet System (AKA: Cute Pet System) is a system which allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed. Pets can be tamed by either taming items or using a Professor's Abracadabra skill [Lv:6]. In ExperienceRO, the success rate for taming all monsters is at 10.00%. This includes classic and customized monsters.

AttributesValues
rdfs:label
  • Pet System
  • Pet system
rdfs:comment
  • The Pet System (AKA: Cute Pet System) is a system which allows players to tame monsters to become pets. They give special stat bonuses to the player when they are Cordial and Loyal. There are several types of pets with varying levels of difficulty to obtain and to keep fed. Pets can be tamed by either taming items or using a Professor's Abracadabra skill [Lv:6]. In ExperienceRO, the success rate for taming all monsters is at 10.00%. This includes classic and customized monsters.
  • (Player Dracoso's Info on pet system) So far in the pet system there are many pets that you can find by hatching mainly from eggs. Eggs require Incubators that you have to buy at the Misc. Shop for 10,000 gold and the success rate of monsters is random, but the rarer the drop the smaller the rate of success (success rate for item mall pets is 100% when hatching). Once an egg has been hatched, the pet cannot be traded or sold, so decide if you want to keep a pet or sell it. Each pet gives different bonuses to your stats, defense, dodge, attack or magic.
dcterms:subject
Monsters
dbkwik:asdastory/p...iPageUsesTemplate
B
  • +10%
  • +3%
  • -
  • TBD
  • +2%
  • +1%
  • +4%
  • +5%
  • +11%
  • +12%
  • +18%
  • +25%
  • +6%
  • +7%
  • +9%
  • +20%
  • +15%
  • +21%
dbkwik:experience-...iPageUsesTemplate
Stat
  • Energy
  • Intelligence
  • Magic
  • Strength
  • Defense
  • Dodge
  • Attack
  • Dexterity
  • Luck
  • Stamina
  • +Fire Dmg
  • All Stats
  • Increase Selling Price
  • Max Attack
  • Max Magic
  • Max. Defence
Food
  • All
  • Carnivorous
  • Herbivorous
  • Machine-Eating
Location
  • DQP
  • CoC
  • QP
  • DCoC
  • Silaris
  • Evolved
  • Alpen
  • Item Mall
  • Sunny Coast
  • Rein River
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software