About: Soul Symphony Prequel   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

An untitled Soul Symphony prequel game was produced and played, in order to test the battle mechanics which were intended to be used in the then-upcoming game Revelation. The game was a hybrid PCG/RPG, in that it had screens (which were all re-used from Exile) and RPG battle mechanics.

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  • Soul Symphony Prequel
rdfs:comment
  • An untitled Soul Symphony prequel game was produced and played, in order to test the battle mechanics which were intended to be used in the then-upcoming game Revelation. The game was a hybrid PCG/RPG, in that it had screens (which were all re-used from Exile) and RPG battle mechanics.
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abstract
  • An untitled Soul Symphony prequel game was produced and played, in order to test the battle mechanics which were intended to be used in the then-upcoming game Revelation. The game was a hybrid PCG/RPG, in that it had screens (which were all re-used from Exile) and RPG battle mechanics.
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