rdfs:comment
| - Race: dwarf Alignment: chaotic good Armor class: 12 Hit points: 8, 34, 66, 99, 131 Attack bonus: -1, +1, +5, +7/+2, +12/+7 Damage: levels 1 and 5: d4 -1 (dagger) levels 10 and 15: d4 (dagger +1) level 20: d6 +2 (quarterstaff +3) Disarmed: d3 -1 (unarmed strike) Hit dice (level): 1, 5, 10, 15, 20 Spellcasting: wizard 1, 5, 10, 15, 20 Challenge rating: 1, 4, 7, 11, 14 Size: medium
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abstract
| - Race: dwarf Alignment: chaotic good Armor class: 12 Hit points: 8, 34, 66, 99, 131 Attack bonus: -1, +1, +5, +7/+2, +12/+7 Damage: levels 1 and 5: d4 -1 (dagger) levels 10 and 15: d4 (dagger +1) level 20: d6 +2 (quarterstaff +3) Disarmed: d3 -1 (unarmed strike) Hit dice (level): 1, 5, 10, 15, 20 Spellcasting: wizard 1, 5, 10, 15, 20 Challenge rating: 1, 4, 7, 11, 14 Size: medium Trained skills:(‡) concentration (8, 12, 17, 22, 27), lore (7, 9, 12, 15, 18), move silently (6, 10, 15, 20, 25), set trap (4, 6, 9, 11, 14), spot (5, 11, 16, 21, 26), taunt (-3, 0, 5) (trained for level 10 and above) Feats: alertness (level 5 and above), battle training vs. giants, battle training vs. goblins, battle training vs. orcs, combat casting, darkvision, dodge (level 15 and above), empower spell (level 5 and above), great fortitude (level 20 only), hardiness vs. poisons, hardiness vs. spells, mobility (level 20 only), quicken spell (level 10 and above), skill affinity (lore), spell focus (enchantment (level 20 only), evocation (level 10 and above)), spell penetration (level 15 and above), stonecunning, summon familiar, weapon proficiency (wizard)
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